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path: root/src/audio/sampman_null.cpp (follow)
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* Fixes from mastermiamiSergeanur2021-09-021-6/+6
* Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menuSergeanur2021-09-011-0/+16
* Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-2/+2
* Fix sampman_nullSergeanur2021-08-121-0/+4
* fix sampman_null buildwithmorten2021-07-071-6/+6
* Make sampman stream functions default to stream 0 + type fixesSergeanur2021-06-241-1/+1
* Use bool8 in audio codeSergeanur2021-06-241-30/+30
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-09-301-5/+5
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| * Renaming audio enum entries to something more like originalSergeanur2020-09-191-5/+5
* | cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+15
* | game logicNikolay Korolev2020-05-311-2/+2
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* nullsampmanFire-Head2020-05-171-0/+368