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path: root/src/audio/sampman_oal.cpp (follow)
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* Port debug messagess for audio cacheFilip Gawin2021-01-161-5/+12
* Merge branch 'miami' into lcsSergeanur2021-01-151-1/+1
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| * RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-141-1/+1
| * More checks before autolinkingFilip Gawin2021-01-141-1/+1
* | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-1/+1
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* Make opus available alongside other formatsSergeanur2021-01-071-6/+6
* Fix 16KHz trackSergeanur2021-01-071-1/+1
* Add support of PS2 audio streams to OpenALSergeanur2021-01-051-8/+14
* Increase number of stream buffers, plus ALStreamSources fixSergeanur2021-01-041-21/+21
* Handle stereo panning in OAL manually for streamsSergeanur2021-01-041-18/+27
* Double the volume for mission audio in OAL + small fixSergeanur2021-01-041-5/+6
* OpenAL channels now use their own sound buffersSergeanur2020-10-281-92/+12
* SampleManagereray orçunus2020-10-121-117/+721
* Fix Linux audio patheray orçunus2020-10-051-2/+3
* fix enum edditing effects for oal target and small improvementsRoman Masanin2020-09-211-22/+22
* some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-13/+13
* cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+46
* CGame done, Peds, fixeseray orçunus2020-08-301-1/+1
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-101-3/+3
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| * clang throws an error if fixed comparisons are against NULLblingu2020-08-051-3/+3
* | Merge branch 'master' into miamiSergeanur2020-08-021-7/+51
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| * Merge pull request #587 from Sergeanur/opusSergeanur2020-07-291-7/+51
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| | * Merge branch 'master' into opusSergeanur2020-05-241-4/+4
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| | * | CleanupSergeanur2020-05-231-31/+17
| | * | Merge remote-tracking branch 'origin/master' into opusSergeanur2020-05-221-2/+6
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| | * | | opus supportSergeanur2020-05-221-3/+61
* | | | | Merge branch 'master' into miamiSergeanur2020-07-171-1/+12
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| * | | | Add audio cache for faster initializationSergeanur2020-07-171-1/+12
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* | | | fixNikolay Korolev2020-05-311-1/+1
* | | | fixNikolay Korolev2020-05-311-1/+1
* | | | dumbNikolay Korolev2020-05-311-1/+1
* | | | game logicNikolay Korolev2020-05-311-4/+8
* | | | OpenAL supportSergeanur2020-05-271-7/+3
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* | / Optimize ALDeviceListSergeanur2020-05-241-4/+4
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* | fixed dumbNikolay Korolev2020-05-201-2/+2
* | fixed ped commentNikolay Korolev2020-05-201-0/+4
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* it works differentlyNikolay Korolev2020-05-141-3/+3
* some fixesNikolay Korolev2020-05-141-0/+4
* Linux build supporteray orçunus2020-05-111-9/+13
* oal updateFire-Head2020-05-071-27/+32
* oal wav/mp3 stream updateFire-Head2020-05-071-22/+49
* bb std::stringFire-Head2020-05-041-5/+5
* openal-soft addedFire-Head2020-05-041-5/+5
* oal updFire-Head2020-05-041-0/+1372