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* Fix audio bugSergeanur2019-10-261-1/+1
* Fixes for aap review (audio8)Filip Gawin2019-10-262-2303/+1228
* Audio fixes from SergFilip Gawin2019-10-262-27/+41
* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
* Cleanup audioFilip Gawin2019-10-262-63/+44
* Cleanup police radioFilip Gawin2019-10-262-962/+717
* More audio windowsFilip Gawin2019-10-262-50/+986
* More audio (to hook and test)Filip Gawin2019-10-262-56/+509
* More workFilip Gawin2019-10-264-147/+264
* audio7Filip Gawin2019-10-266-136/+924
* Fixed nasty warningsSergeanur2019-10-171-2/+1
* Fixed train sounds not workingSergeanur2019-10-171-7/+4
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-1/+1
* Moar pedseray orçunus2019-10-011-9/+9
* Audio fixesFilip Gawin2019-08-276-576/+70
* CleanupFilip Gawin2019-08-274-898/+1366
* More more more audioFilip Gawin2019-08-273-620/+1322
* CleanupFilip Gawin2019-08-273-527/+1251
* More audio pedFilip Gawin2019-08-273-71/+1327
* Merge branch 'master' into masterFire_Head2019-08-152-3/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-08-039-406/+2872
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| * | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-033-1/+7
* | | CParticleObject done, cDMAudio doneFire-Head2019-08-158-204/+705
* | | sampman cosmetic fixFire-Head2019-08-032-44/+47
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* | Merge pull request #178 from Fire-Head/masteraap2019-08-029-406/+2872
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| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-022-16/+16
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| * | sampman doneFire-Head2019-08-029-406/+2872
* | | implemented CPlaneaap2019-07-311-11/+8
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* | Peds, mainly audioeray orçunus2019-07-281-12/+12
* | fixed bridgeNikolay Korolev2019-07-261-1/+1
* | CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
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* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-202-0/+11
* fixes for #142Filip Gawin2019-07-194-5/+5
* More audio scriptFilip Gawin2019-07-192-45/+548
* more audio processFilip Gawin2019-07-194-103/+1125
* ProcessActiveQueuesFilip Gawin2019-07-194-121/+510
* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-196-268/+1355
* started making frontend accurate to gameaap2019-07-142-6/+6
* more CWanted; added CEventListaap2019-07-122-1/+4
* added wrappers around math functionsaap2019-07-101-1/+1
* more CVehicleaap2019-07-092-2/+2
* more CAutomobileaap2019-07-081-1/+1
* Fix reverse warn and air brakesFilip Gawin2019-07-072-11/+165
* cAudioManager::InitialiseFilip Gawin2019-07-076-6/+167
* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
* some work on vehiclesaap2019-07-061-7/+80
* More AudioManagerFilip Gawin2019-07-044-972/+1006
* RandomDisplacementFilip Gawin2019-07-042-0/+21
* RequireDigitalHandleFilip Gawin2019-07-044-5/+30
* ReleaseDigitalHandleFilip Gawin2019-07-044-45/+65
* PlayerJustGotInCarFilip Gawin2019-07-042-2/+12
* CreateEntityFilip Gawin2019-07-042-7/+33
* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
* SetEntityStatusFilip Gawin2019-07-042-0/+10
* PreTerminateGameSpecificShutdownFilip Gawin2019-07-042-0/+35
* DestroyEntityFilip Gawin2019-07-042-0/+20
* PostTerminateGameSpecificShutdownFilip Gawin2019-07-042-2/+10
* SetDynamicAcousticModelingStatusFilip Gawin2019-07-042-3/+9
* IsAudioInitialisedFilip Gawin2019-07-042-0/+9
* GenerateIntegerRandomNumberTableFilip Gawin2019-07-042-0/+9
* Script stuff + bug fixesNikolay Korolev2019-07-042-0/+2
* Update Frontend._AG2019-07-032-3/+14
* Revert "Implemented frontend inputs."aap2019-07-022-14/+3
* Implemented frontend inputs._AG2019-07-022-3/+14
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-302-8/+212
* Merge pull request #78 from ShFil119/cleanupaap2019-06-301-2/+2
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| * Cleanup project a bitFilip Gawin2019-06-301-2/+2
* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-302-1/+2
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* Implement the rest of GetXTalkSfxFilip Gawin2019-06-292-265/+2238
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-294-220/+609
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-293-15/+267
* AudioManager::GetPhraseFilip Gawin2019-06-293-3/+3268
* miscellaneous, mostly world relatedaap2019-06-292-3/+3
* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
* Merge with upstreamNikolay Korolev2019-06-265-0/+31
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| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
| * Initial commit for Frontend._AG2019-06-254-0/+7
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
* | More replay stuffNikolay Korolev2019-06-252-0/+13
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* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
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| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
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| * Code clean up._AG2019-06-201-2/+4
* | Big CPed updateeray orçunus2019-06-202-3/+5
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
* got rid of upper case typesaap2019-06-175-20/+20
* some more cleanupaap2019-06-161-4/+4
* Delete duplicate enumeray orçunus2019-06-161-8/+8
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
* New updates for Hud.cpp and more._AG2019-06-151-0/+171
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
* rw skeletonFire-Head2019-05-312-0/+5
* more high level functionsaap2019-05-312-6/+3
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
* Updates, CTimer startedFire-Head2019-05-292-0/+7
* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
* CPhysical almost doneaap2019-05-192-2/+5
* more work on CPhysicalaap2019-05-182-0/+14