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anonymous/re3
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miami
fully reversed source code for gta III and gta VC
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*
Merge remote-tracking branch 'origin/miami' into lcs
Sergeanur
2021-01-12
1
-1
/
+0
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\
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*
colmodel fix
aap
2021-01-12
1
-1
/
+0
*
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CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
Sergeanur
2021-01-11
2
-2
/
+2
*
|
sync with upstream
Nikolay Korolev
2021-01-07
1
-1
/
+20
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\
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*
minor refactoring
Nikolay Korolev
2021-01-07
1
-1
/
+13
|
*
CVarConsole
Sergeanur
2021-01-02
1
-0
/
+7
*
|
some lcs stuff
Nikolay Korolev
2021-01-07
1
-0
/
+1
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/
*
NO_ISLAND_LOADING ported from re3
Sergeanur
2020-12-27
1
-1
/
+1
*
merge attempt
Nikolay Korolev
2020-12-19
2
-2
/
+8
|
\
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*
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
2020-12-18
1
-7
/
+7
|
*
more PS2 stuff; memory movement done
aap
2020-12-03
1
-1
/
+1
|
*
start using CMemoryHeap
aap
2020-11-26
1
-0
/
+6
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*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
22
-0
/
+4761
*
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
2020-12-18
1
-7
/
+7
*
Move ColStore to collision
Sergeanur
2020-11-16
2
-0
/
+279
*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
22
-0
/
+4651