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* the great reorganizationaap2019-07-071-178/+0
* finished CDamageManageraap2019-07-051-0/+13
* Update Frontend._AG2019-07-031-14/+0
* cleaned up to be closer to original gameaap2019-07-031-15/+25
* Revert "Implemented frontend inputs."aap2019-07-021-1/+0
* Implemented frontend inputs._AG2019-07-021-0/+1
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-301-1/+1
* Cleanup project a bitFilip Gawin2019-06-301-3/+6
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-8/+20
* finished CPedTypeaap2019-06-191-1/+2
* first part of CFileLoaderaap2019-06-171-11/+0
* Update HUD stuff, bug and format fixes._AG2019-06-171-0/+1
* got rid of upper case typesaap2019-06-171-22/+17
* fix the cleanup...aap2019-06-161-0/+2
* some cleanupaap2019-06-161-1/+5
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-1/+4
* New updates for Hud.cpp and more._AG2019-06-151-1/+1
* fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-2/+0
* implemented CCutsceneHead and dependenciesaap2019-06-121-0/+1
* implemented CTimeCycleaap2019-06-121-0/+2
* tmpFire-Head2019-06-111-0/+2
* added NO_MOVIESFire-Head2019-06-031-1/+1
* gamestates fixed, mpeg now workingFire-Head2019-06-021-3/+10
* Merge branch 'master' into masterFire_Head2019-06-021-1/+2
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| * implemented splashes; fixed zonesaap2019-06-011-1/+2
* | skeleton updated, windows specific stuff addedFire-Head2019-06-021-1/+2
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* rw skeletonFire-Head2019-05-311-23/+2
* fixed CParticle crash && RandTableFire-Head2019-05-301-0/+6
* added CMBluraap2019-05-301-0/+5
* clean upaap2019-05-301-50/+31
* Merge pull request #2 from Fire-Head/masteraap2019-05-291-4/+79
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| * fix2Fire-Head2019-05-291-2/+2
| * Updates, CTimer startedFire-Head2019-05-291-0/+16
| * Particle, ParticleMgr doneFire-Head2019-05-291-4/+63
* | implemented some of CCam and dependenciesaap2019-05-291-0/+1
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* implemented CFileMgr (barf)aap2019-05-241-0/+3
* first commitaap2019-05-151-0/+97