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* Fix CRecordDataForChase::ShouldThisPadBeLeftAloneSergeanur2020-12-081-4/+6
* Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-3/+5
* Add audio cache for faster initializationSergeanur2020-07-171-0/+2
* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-2/+2
* Remove Miami stuffSergeanur2020-05-051-3/+0
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
* SetPosition, part 1Sergeanur2020-05-021-4/+4
* Adding getters and setters for type and statusSergeanur2020-04-301-3/+3
* Try to build with mingwFilip Gawin2020-04-201-2/+2
* Remove patchesSergeanur2020-04-171-1/+1
* rem refsFire-Head2020-04-171-14/+14
* fixed recordNikolay Korolev2020-04-131-4/+3
* fixed recordNikolay Korolev2020-04-131-3/+3
* fixed malloc/newNikolay Korolev2020-04-111-1/+1
* fix constantsNikolay Korolev2020-04-111-14/+14
* RecordNikolay Korolev2020-04-111-11/+344
* record initNikolay Korolev2020-04-101-3/+175
* CGame::InitialiseNikolay Korolev2020-03-221-0/+2
* script 1000-1154Nikolay Korolev2020-02-161-0/+2
* script 800-899Nikolay Korolev2020-01-031-1/+3
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+3
* World and Pedseray orçunus2019-09-121-0/+4
* got rid of upper case typesaap2019-06-171-2/+2
* clean upaap2019-05-301-0/+6