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* fix opengl; update librwaap2021-08-171-2/+2
* Add ped and car density slider to menu, remove dumb collision "optimization"erorcun2021-08-011-0/+2
* miami: switch out current ini_parser.hpp with pulzed/mINIwithmorten2021-07-122-333/+761
* rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-1/+1
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-0/+114
* update librwaap2021-03-021-3/+3
* fix postfxaap2021-02-281-0/+3
* add debug render groupsaap2021-02-181-0/+5
* update librw; gl cleanupaap2021-02-181-70/+14
* removed some f suffixes from shadersaap2021-02-158-8/+8
* Cmake version for hashFilip Gawin2021-02-122-2/+2
* Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-122-0/+3
* reorganize shaders; use modulate flag; update librwaap2021-02-0645-118/+63
* fix some little UBaap2021-01-281-1/+6
* Migrate from old .ini to new .inierorcun2021-01-231-0/+19
* Store all settings in .INIerorcun2021-01-232-5/+7
* Includes overhaul, fix some compiler warningserorcun2021-01-234-5/+4
* wrong ifdefaap2021-01-181-1/+1
* moved new rendereraap2021-01-093-4/+343
* cfo fixerorcun2021-01-042-2/+3
* increase screen droplet splash distaap2021-01-011-1/+1
* Encode files to UTF-8Filip Gawin2021-01-011-1/+1
* fix use of LoadFileaap2020-12-302-6/+6
* fix custom pipes mem leakaap2020-12-291-0/+9
* fix neo screendroplet movingaap2020-12-281-1/+3
* tiny rendering fixesaap2020-12-272-0/+2
* switch vehicle pipe defaultaap2020-12-271-1/+1
* fix a struct initaap2020-12-261-1/+5
* ffsaap2020-12-261-1/+0
* include caseaap2020-12-261-1/+1
* make screendrops independent of neo.txd; enable new rendering by defaultaap2020-12-261-11/+27
* Fix debug menu memory leakSergeanur2020-12-251-1/+1
* make screen droplets not crash without neo.txdaap2020-12-241-2/+11
* merge attemptNikolay Korolev2020-12-192-1/+1
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-3/+3
| * Fixerorcun2020-12-091-199/+0
| * Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun2020-12-091-0/+199
| * inttypes.h is part of the C++ standard, so prefix itAnonymous Maarten2020-12-062-1/+1
| * neo screen dropletsaap2020-11-1915-7/+1023
| * more fixes to librw stuffaap2020-11-1812-378/+0
| * changes to librw layer, GLES now runtime choiceaap2020-11-1827-166/+477
| * Merge pull request #789 from erorcun/mastererorcun2020-11-022-277/+82
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| | * rewrite CFO + postfx/pipeline optionserorcun2020-10-282-277/+82
| * | implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-1/+1
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| * stupid bug; update librwaap2020-10-271-1/+1
| * boolean for extended pipelinesaap2020-10-274-0/+41
* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-3/+3
* | Frontend cleanup, .INI, CFO, scrollable pageserorcun2020-12-092-0/+253
* | cam fix; forgot some shadersaap2020-11-243-1/+45
* | neo screen dropletsaap2020-11-1914-6/+981
* | more fixes to librw stuffaap2020-11-1812-381/+0
* | changes to librw layer, GLES now runtime choiceaap2020-11-1827-167/+481
* | stupid bug; update librwaap2020-10-271-1/+1
* | boolean for extended pipelinesaap2020-10-274-0/+41
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-111-0/+314
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| * Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-1/+1
| * Load and write our settings in re3.ini & fixeseray orçunus2020-10-022-8/+8
| * Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-303-13/+327
| * Fix moreFilip Gawin2020-09-291-1/+1
| * Some more constFilip Gawin2020-09-292-2/+2
| * CFO fixeseray orçunus2020-08-252-2/+7
| * new frontend customizationeray orçunus2020-08-242-77/+277
| * Revert "remove CFO"eray orçunus2020-08-192-0/+260
| * txd.img bugaap2020-08-191-0/+1
| * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-182-260/+0
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| | * remove CFOeray orçunus2020-08-162-260/+0
| * | neo pipelinesaap2020-08-1851-13/+3642
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| * extended postfx and sniper hud fixaap2020-08-1317-0/+781
| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+4
| * Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-3/+5
| * frontend options fixeray orçunus2020-05-291-1/+2
| * remove inlining attempts + reload frontend options for realeray orçunus2020-05-281-2/+7
| * Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-282-0/+249
| * RwCameraGetCurrentCameraaap2020-05-271-9/+3
* | neo pipelines; postfx fixaap2020-08-1951-5/+3640
* | tiny postfx cleanupaap2020-08-111-24/+0
* | implemented extended postfxaap2020-08-1117-0/+856
* | RwCameraGetCurrentCameraaap2020-05-271-9/+3
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* Linux build supporteray orçunus2020-05-111-1/+2
* Place debug menu under ifdefSergeanur2020-05-092-0/+5
* implemented debugmenu shutdownaap2020-05-012-1/+23
* tried to fix some half-pixel bugsaap2020-04-261-10/+10
* using librw GS alpha test emulationaap2020-04-251-0/+4
* few fixesaap2020-04-252-5/+33
* implemented debugmenuaap2020-04-245-0/+1596