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path: root/src/modelinfo/ModelIndices.h (follow)
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* syncNikolay Korolev2021-01-301-1/+1
* Add TXD mid fieldSergeanur2021-01-231-0/+1
* LCS model indicesSergeanur2021-01-231-96/+777
* Merge remote-tracking branch 'upstream/lcs' into lcsNikolay Korolev2021-01-211-1/+1
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| * Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-211-1/+1
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| | * fixNikolay Korolev2021-01-211-1/+1
* | | syncNikolay Korolev2021-01-181-1/+44
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* | Remove fake firetruck IDSergeanur2021-01-091-2/+1
* | first commit for LCSaap2021-01-081-161/+176
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* Model indices editsSergeanur2020-10-241-18/+49
* Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-0/+3
* Credits & fixeseray orçunus2020-09-271-1/+19
* CPed and CCivilianPed funcs doneeray orçunus2020-09-241-9/+12
* Merge branch 'miami' into miamierorcun2020-06-161-0/+15
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| * some more camera stuffaap2020-06-141-0/+15
* | Update ModelIndices.herorcun2020-06-161-3/+2
* | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-6/+54
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* Some wait stateseray orçunus2020-06-061-0/+6
* some orig cheartsmajestic2020-06-031-2/+9
* Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-0/+1
* CVehicleaap2020-05-251-1/+2
* Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-16/+26
* CPhysicalaap2020-05-221-1/+14
* Fixes for melees and various thingseray orçunus2020-05-201-2/+31
* Merge pull request #569 from aap/miamiaap2020-05-201-291/+161
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| * CEntity and friendsaap2020-05-191-291/+161
* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-05-191-1/+3
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| * sync with upstreamNikolay Korolev2020-05-171-23/+2
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| * | full script basic supportNikolay Korolev2020-05-171-1/+2
| * | more script stuffNikolay Korolev2020-05-161-1/+2
* | | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-0/+1
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* | Merge pull request #555 from erorcun/miamiaap2020-05-171-23/+2
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| * Weapon fixes and thingieseray orçunus2020-05-171-23/+2
* | gangs, script and replay fixesNikolay Korolev2020-05-161-2/+19
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* Weapon layer in Pedseray orçunus2020-05-151-14/+15
* more scriptNikolay Korolev2020-05-121-1/+3
* some updates for scriptNikolay Korolev2020-05-101-31/+31
* more car controlNikolay Korolev2020-05-101-0/+7
* peds starting to workaap2020-05-091-0/+9
* VC vehicles just barely working nowaap2020-05-071-25/+72
* changed default ID ranges. old default.ide incompatible nowaap2020-05-061-9/+9
* checked some of streaming for VC changesaap2020-05-061-2/+2
* getting the vice city map to workaap2020-05-051-8/+4
* Remove patchesSergeanur2020-04-171-1/+1
* CWorld completesaml1er2020-04-171-0/+7
* CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+7
* Removed redundant check in IsPickupModel, TestModelIndices addedSergeanur2019-10-261-1/+1
* Pedseray orçunus2019-10-061-0/+4
* CDarkel, walkaround fixeray orçunus2019-10-051-2/+0
* more CAutomobile::ProcessControlaap2019-07-171-0/+5
* more CWanted; added CEventListaap2019-07-121-0/+18
* RunningScript: 1/12Nikolay Korolev2019-07-091-1/+2
* implemented some CVehicle functionsaap2019-07-051-4/+3
* Script stuff + bug fixesNikolay Korolev2019-07-041-0/+11
* finished CEntityaap2019-06-301-0/+77
* more CStreamingaap2019-06-241-0/+2
* first part of CFileLoaderaap2019-06-171-1/+4
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-10/+112
* implemented CutsceneObject; little fixesaap2019-06-121-0/+6
* more CVehicleModelInfoaap2019-05-281-0/+1
* CPhysical almost doneaap2019-05-191-0/+15
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-0/+26
* first commitaap2019-05-151-0/+224