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path: root/src/modelinfo/VehicleModelInfo.cpp (follow)
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* Fix use of strncmpSergeanur2020-12-251-6/+6
* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
* bit more GTA_VERSION and GTA_PS2aap2020-12-041-1/+8
* GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
* Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-1/+1
* neo pipelinesaap2020-08-181-0/+5
* some vehicle cleanupaap2020-06-021-10/+11
* Merge pull request #533 from erorcun/mastererorcun2020-05-111-3/+3
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| * Linux build supporteray orçunus2020-05-111-3/+3
* | few fixesaap2020-05-111-2/+2
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* 1.1 patch stuffNikolay Korolev2020-04-191-0/+2
* Remove patchesSergeanur2020-04-171-63/+1
* rem refsFire-Head2020-04-171-8/+8
* finished CBoataap2020-04-131-3/+4
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-7/+7
* garage update part 2Nikolay Korolev2020-03-281-0/+2
* More more more audioFilip Gawin2019-08-271-1/+1
* implemented CHeliaap2019-08-041-7/+8
* implemented CPlaneaap2019-07-311-3/+4
* implemented CTrainaap2019-07-311-7/+9
* CAutomobile effect stuffaap2019-07-261-1/+1
* more CAutomobileaap2019-07-081-3/+5
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-3/+11
* some work on vehiclesaap2019-07-061-28/+0
* fixed car colour texture bugaap2019-07-031-0/+1
* Cleanup project a bitFilip Gawin2019-06-301-1/+1
* PS2-like MatFX from skygfxaap2019-06-281-0/+2
* finally finished CVehicleModelInfoaap2019-06-201-6/+42
* more CVehicleModelInfoaap2019-05-281-0/+223
* first commitaap2019-05-151-0/+917