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* Remove fake firetruck IDSergeanur2021-01-091-2/+1
* Merge branch 'miami' into lcsSergeanur2021-01-085-9/+9
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| * Use original namesSergeanur2021-01-085-9/+9
* | first commit for LCSaap2021-01-083-162/+178
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* Fix use of strncmpSergeanur2020-12-252-8/+9
* fixed review stuffNikolay Korolev2020-12-191-12/+0
* merge attemptNikolay Korolev2020-12-193-3/+15
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| * little cleanup of templatesaap2020-12-181-25/+25
| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
| * uint8 enums fixedwithmorten2020-12-071-4/+3
| * bit more GTA_VERSION and GTA_PS2aap2020-12-041-1/+8
| * more PS2 stuff; memory movement doneaap2020-12-032-2/+14
| * GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
| * start using CMemoryHeapaap2020-11-261-1/+1
| * Add some TODO stubs for unused code to be reversedSergeanur2020-11-231-1/+1
| * Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-1/+0
| * implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+8
| * fixed skin on player headaap2020-10-281-5/+12
| * Small CPedModelInfo fixesSergeanur2020-10-231-32/+14
| * Merge pull request #688 from aap/masteraap2020-08-193-1/+14
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| | * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-12/+16
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| | * | neo pipelinesaap2020-08-183-1/+14
| * | | Island loading cleanup and fixSergeanur2020-08-191-3/+1
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| * | Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-12/+16
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| * Small fixes for linux buildFilip Gawin2020-07-251-1/+1
* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-12-181-1/+1
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
* | | little cleanup and synch on templates and configaap2020-12-182-23/+23
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* | uint8 enums fixedwithmorten2020-12-072-5/+4
* | Original enum nameSergeanur2020-11-241-2/+2
* | Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-1/+0
* | Model indices editsSergeanur2020-10-241-18/+49
* | Small CPedModelInfo fixesSergeanur2020-10-231-19/+8
* | Partial PickupsSergeanur2020-10-172-3/+4
* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-072-1/+4
* | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-302-0/+29
* | Credits & fixeseray orçunus2020-09-271-1/+19
* | CPed and CCivilianPed funcs doneeray orçunus2020-09-241-9/+12
* | just more cleanup...Roman Masanin2020-09-181-1/+1
* | fixes to zones and vehicle comp rulesaap2020-08-241-2/+2
* | neo pipelines; postfx fixaap2020-08-193-0/+17
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-241-0/+4
* | make game load all platform dffsaap2020-07-161-1/+1
* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
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| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-132-3/+3
| * Remove island loadingSergeanur2020-07-091-0/+2
| * some vehicle cleanupaap2020-06-022-10/+49
| * getting rid of strnicmpaap2020-05-311-1/+1
| * fixed to CAutomobile and friendsaap2020-05-311-0/+7
| * eSurfaceTypeaap2020-05-261-2/+2
| * small fixesaap2020-05-192-163/+165
| * fix head/hand atomicsaap2020-05-172-1/+11
* | CBoat and friendsaap2020-07-011-0/+10
* | Merge branch 'miami' into miamierorcun2020-06-161-0/+15
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| * | some more camera stuffaap2020-06-141-0/+15
* | | Update ModelIndices.herorcun2020-06-161-3/+2
* | | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-6/+54
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* | Some wait stateseray orçunus2020-06-061-0/+6
* | some orig cheartsmajestic2020-06-031-2/+9
* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-0/+1
* | some CBike code; vehicle cleanupaap2020-06-022-5/+36
* | eSurfaceTypeaap2020-05-261-1/+1
* | CVehicleaap2020-05-251-1/+2
* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-16/+26
* | CPhysicalaap2020-05-221-1/+14
* | Fixes for melees and various thingseray orçunus2020-05-201-2/+31
* | Merge pull request #569 from aap/miamiaap2020-05-202-294/+164
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| * | CEntity and friendsaap2020-05-192-294/+164
* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-05-191-1/+3
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| * | sync with upstreamNikolay Korolev2020-05-171-23/+2
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| * | | full script basic supportNikolay Korolev2020-05-171-1/+2
| * | | more script stuffNikolay Korolev2020-05-161-1/+2
* | | | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-0/+1
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* | | Merge pull request #555 from erorcun/miamiaap2020-05-171-23/+2
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| * | Weapon fixes and thingieseray orçunus2020-05-171-23/+2
* | | gangs, script and replay fixesNikolay Korolev2020-05-161-2/+19
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* | Weapon layer in Pedseray orçunus2020-05-153-17/+19
* | Merge branch 'master' into miamiSergeanur2020-05-141-1/+0
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| * fixed skinned cutscene headaap2020-05-141-5/+5
* | Merge branch 'master' into miamiSergeanur2020-05-121-1/+1
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| * Fix linux warningsFilip Gawin2020-05-121-1/+1
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-3/+3
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| * Merge pull request #533 from erorcun/mastererorcun2020-05-111-3/+3
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| | * Linux build supporteray orçunus2020-05-111-3/+3
* | | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-121-1/+1
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| * \ \ Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-05-111-1/+1
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| * | | | CVisibilityPluginsaap2020-05-111-1/+1
* | | | | more scriptNikolay Korolev2020-05-121-1/+3
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* | | | Merge branch 'master' into miamiSergeanur2020-05-111-1/+1
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| * / few fixesaap2020-05-111-2/+2
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| * Merge remote-tracking branch 'upstream/master'bigbossbro082020-05-103-17/+15
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| | * some fixes and cosmetic changesaap2020-05-103-17/+15
| * | Fixed typos and made all assert functions optionalbigbossbro082020-05-106-17/+7
| * | defined out asserts.bigbossbro082020-05-105-0/+14
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| * small fixesaap2020-05-071-1/+1
| * got rid of superfluous enum; update librwaap2020-05-071-11/+0
| * dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+2
* | vehicle model descriptions; a bit of heli codeaap2020-05-101-15/+22
* | update file loader for new VC fieldsaap2020-05-102-0/+2
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-102-38/+137
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| * | CVehicleModelInfoaap2020-05-102-38/+137
* | | some updates for scriptNikolay Korolev2020-05-101-31/+31
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* | CPedModelInfoaap2020-05-102-266/+35
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-103-10/+21
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| * | CSimpleModelInfoaap2020-05-103-10/+21
* | | sync with upstreamNikolay Korolev2020-05-106-43/+145
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| * | CClumpModelInfo; little fixesaap2020-05-103-43/+52
| * | CWeaponModelInfoaap2020-05-104-0/+93
* | | more car controlNikolay Korolev2020-05-101-0/+7
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* | peds starting to workaap2020-05-093-12/+31
* | CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-082-0/+8
* | CBaseModelInfo doneaap2020-05-075-18/+21
* | CZoneInfo mostly done; not its dependenciesaap2020-05-071-1/+1
* | few changes for vehicle model infoaap2020-05-072-72/+31
* | VC vehicles just barely working nowaap2020-05-072-36/+72
* | changed default ID ranges. old default.ide incompatible nowaap2020-05-061-9/+9
* | checked some of streaming for VC changesaap2020-05-062-14/+15
* | CSphere and CBox for CColModelaap2020-05-061-4/+4
* | getting the vice city map to workaap2020-05-053-13/+26
* | some miami limitsaap2020-05-052-11/+0
* | cleaned up MIAMI ifdefsaap2020-05-057-125/+1
* | Revert "Remove Miami stuff"Sergeanur2020-05-054-0/+32
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* Remove Miami stuffSergeanur2020-05-054-32/+0
* merged masteraap2020-05-053-5/+9
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-053-5/+8
* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
* | implemented most of streamed collisions and big buildingsaap2020-05-057-14/+50
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-253-10/+243
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| * implemented skinned peds, no cutscene hands yetaap2020-04-243-10/+243
* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+2
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* Remove patchesSergeanur2020-04-1710-182/+11
* Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-174-18/+15
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| * rem refsFire-Head2020-04-174-18/+15
* | CWorld completesaml1er2020-04-171-0/+7
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* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+7
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+7
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-133-10/+17
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| * \ Merge pull request #413 from erorcun/erorcunerorcun2020-04-132-7/+13
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| | * | CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-132-7/+13
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| * / finished CBoataap2020-04-131-3/+4
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* / CPoolsNikolay Korolev2020-04-111-1/+3
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* normalized line endings to LFaap2020-04-092-24/+24
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-092-8/+8
* garage update part 2Nikolay Korolev2020-03-282-0/+3
* ProcessButtonPresses and fixeseray orçunus2020-03-211-1/+2
* CPopulation 1eray orçunus2020-02-171-1/+2
* Fixing possible leaks in CModelInfo::ShutDownSergeanur2020-01-231-2/+18
* Plane crashfix and moreSergeanur2020-01-233-5/+5
* ConstructMloClumpsSergeanur2020-01-212-2/+9
* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-205-0/+98
* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-305-6/+11
* Removed redundant check in IsPickupModel, TestModelIndices addedSergeanur2019-10-262-1/+7
* Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
* More audio (to hook and test)Filip Gawin2019-10-261-1/+1
* Pedseray orçunus2019-10-061-0/+4
* CDarkel, walkaround fixeray orçunus2019-10-051-2/+0
* More more more audioFilip Gawin2019-08-272-3/+3
* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-172-0/+40
* implemented CHeliaap2019-08-041-7/+8
* implemented CPlaneaap2019-07-312-4/+8
* implemented CTrainaap2019-07-311-7/+9
* CAutomobile effect stuffaap2019-07-262-4/+1
* Wanted changes in PlayerPed/PedModelInfoeray orçunus2019-07-181-8/+8
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-0/+5
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| * more CAutomobile::ProcessControlaap2019-07-171-0/+5
* | The Peds, mainly dying/injuringeray orçunus2019-07-182-12/+12
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* Partial RunningScript part2Nikolay Korolev2019-07-142-0/+8
* more CWanted; added CEventListaap2019-07-121-0/+18
* sync with upstreamNikolay Korolev2019-07-092-4/+6
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| * more CAutomobileaap2019-07-082-4/+6
* | RunningScript: 1/12Nikolay Korolev2019-07-091-1/+2
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-0812-53/+56
* the great reorganizationaap2019-07-072-0/+16
* some work on vehiclesaap2019-07-061-28/+0
* implemented some CVehicle functionsaap2019-07-051-4/+3
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-042-0/+12
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| * Script stuff + bug fixesNikolay Korolev2019-07-041-0/+11
| * fixed car colour texture bugaap2019-07-031-0/+1
* | Even more CPederay orçunus2019-07-041-3/+3
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* finished CEntityaap2019-06-301-0/+77
* Cleanup project a bitFilip Gawin2019-06-304-13/+13
* PS2-like MatFX from skygfxaap2019-06-281-0/+2
* misc stuff, mostly collisionaap2019-06-282-0/+19
* started filling debug menuaap2019-06-272-0/+9
* Merge pull request #43 from erorcun/erorcunaap2019-06-241-2/+8
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| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-2/+8
* | more CStreamingaap2019-06-241-0/+2
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* fixed key binding, head shots, freezesaap2019-06-231-0/+1
* finally finished CVehicleModelInfoaap2019-06-202-7/+43
* implemented CObjectDataaap2019-06-191-1/+1
* first part of CFileLoaderaap2019-06-179-19/+94
* Merge branch 'master' of git://github.com/GTAmodding/re3eray orçunus2019-06-161-10/+112
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| * Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-10/+112
* | Fix duplicate code for PedNodeeray orçunus2019-06-141-2/+1
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+6
* more CVehicleModelInfoaap2019-05-283-1/+232
* CPhysical almost doneaap2019-05-191-0/+15
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-0/+26
* first commitaap2019-05-1516-0/+2375