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path: root/src/render/Glass.cpp (follow)
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* Tweak comparison in CFallingGlassPane::RenderFilip Gawin2020-10-181-2/+6
* fix AskForObjectToBeRenderedInGlassFire-Head2020-10-121-2/+2
* Move a bunch of math to cpp files + small fixesSergeanur2020-09-141-1/+1
* collision fixesaap2020-07-271-8/+8
* Remove unused audio enumSergeanur2020-05-161-5/+6
* SetPosition, part 2Sergeanur2020-05-021-1/+1
* Try to build with mingwFilip Gawin2020-04-201-7/+7
* Remove patchesSergeanur2020-04-171-24/+1
* glass NULL->nilFire-Head2020-04-151-8/+8
* CWeapon done, ps2 cheats fixFire-Head2020-04-151-2/+14
* Glass cosmetic fixesFire_Head2020-04-021-7/+7
* Glass doneFire-Head2020-04-011-10/+710
* CGame::InitialiseNikolay Korolev2020-03-221-0/+1
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
* finished CEntityaap2019-06-301-0/+2
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+17