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fully reversed source code for gta III and gta VC
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path:
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/
src
/
render
/
WaterCannon.cpp
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Commit message (
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Author
Age
Files
Lines
*
Use original animation names from VCS
Sergeanur
2021-01-27
1
-1
/
+1
*
get rid of most --MIAMI comments
withmorten
2021-01-22
1
-2
/
+0
*
Radar, WaterCannon, win/glfw skels
eray orçunus
2020-10-17
1
-7
/
+15
*
Hud, Fire, OnscreenBlaBla
eray orçunus
2020-10-12
1
-3
/
+7
*
Move a bunch of math to cpp files + small fixes
Sergeanur
2020-09-14
1
-2
/
+1
*
Try to build with mingw
Filip Gawin
2020-04-20
1
-6
/
+6
*
Remove patches
Sergeanur
2020-04-17
1
-15
/
+1
*
WaterCannon uv macros
Fire-Head
2020-03-28
1
-13
/
+13
*
WaterCannon done, resource ico
Fire-Head
2020-03-28
1
-5
/
+315
*
merge with upstream
Nikolay Korolev
2020-03-22
1
-1
/
+1
|
\
|
*
Implement ProcessGarages + small cleanup
Filip Gawin
2020-03-22
1
-1
/
+1
*
|
CGame::Initialise
Nikolay Korolev
2020-03-22
1
-0
/
+1
|
/
*
Fixes for nitpicks
Filip Gawin
2019-10-26
1
-2
/
+2
*
More audio windows
Filip Gawin
2019-10-26
1
-1
/
+1
*
More audio (to hook and test)
Filip Gawin
2019-10-26
1
-2
/
+4
*
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-10-19
1
-0
/
+1
*
CAutomobile::FireTruckControl and HydraulicControl
aap
2019-07-26
1
-0
/
+1
*
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
2019-05-30
1
-0
/
+5