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* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-04-091-0/+7
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| * fix postfx fixaap2021-02-281-7/+6
| * fix postfxaap2021-02-281-0/+8
* | Merge branch 'miami' into lcsSergeanur2021-02-261-0/+31
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| * make debug render groups optionalaap2021-02-191-0/+5
| * update librw; render groups only if extension supportedaap2021-02-181-2/+4
| * d3d9 debug render groupsaap2021-02-181-0/+24
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-2/+0
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| * Includes overhaul, fix some compiler warningserorcun2021-01-231-2/+0
* | Merge branch 'miami' into lcsSergeanur2021-01-131-4/+5
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| * Fix build without FIX_BUGS, divide to 0 fixeserorcun2021-01-131-4/+5
* | first commit for LCSaap2021-01-081-1/+1
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* Reorder CEntity functions into their original orderSergeanur2020-12-291-20/+0
* Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as defaulterorcun2020-12-261-1/+1
* added MemoryHeap from III, MemoryMgraap2020-12-181-39/+0
* TexturePoolsSergeanur2020-12-011-7/+0
* Merge pull request #792 from withmorten/masteraap2020-10-311-2/+4
* Messages fix and update librwerorcun2020-10-251-0/+2
* Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-2/+10
* CGame done, Peds, fixeseray orçunus2020-08-301-2/+4
* rw stuff done & other small thingsaap2020-08-201-31/+6
* Merge pull request #670 from Fire-Head/miamiaap2020-08-071-0/+119
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| * NULL -> nilFire-Head2020-07-311-3/+3
| * Update RwHelper.cppFire-Head2020-07-291-1/+1
| * Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-291-5/+72
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| * | miami shadowsFire-Head2020-07-291-0/+119
* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-291-1/+1
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| * | | rename shitaap2020-07-291-1/+1
* | | | Merge branch 'master' into miamiSergeanur2020-07-291-1/+39
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| * | Dual pass rendering for RW 3.3Sergeanur2020-07-291-2/+6
| * | The real pickup reflection fixSergeanur2020-07-291-0/+34
| * | tiny cleanupaap2020-07-161-1/+1
| * | hanim fixaap2020-06-011-2/+8
* | | Add compatibility with RW 3.4Sergeanur2020-07-181-4/+4
* | | make game load all platform dffsaap2020-07-161-1/+68
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* | hanim fixaap2020-06-011-2/+8
* | Merge branch 'master' into miamiSergeanur2020-05-161-0/+11
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| * fixes for 64 bit buildaap2020-05-161-0/+11
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-20/+20
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| * Linux build supporteray orçunus2020-05-111-20/+20
* | CRendereraap2020-05-111-0/+10
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* Place debug menu under ifdefSergeanur2020-05-091-0/+2
* Initial GLFW supporteray orçunus2020-04-261-0/+2
* using librw GS alpha test emulationaap2020-04-251-0/+4
* few fixesaap2020-04-251-0/+20
* implemented debugmenuaap2020-04-241-1/+10
* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+171
* implemented librw alphatest settingaap2020-04-171-1/+2
* Remove patchesSergeanur2020-04-171-9/+1
* rem refsFire-Head2020-04-171-0/+2
* implemented most of librw wrapperaap2020-04-151-0/+4
* Debug font and CProfilesSergeanur2020-04-141-15/+38
* Link with RW libsSergeanur2020-04-111-0/+374