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path: root/src/rw/TexRead.cpp (follow)
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* Fix RW buildSergeanur2021-02-031-0/+3
* Fix texture conversion boxGaryOderNichts2021-01-271-0/+1
* fixed anisotropic filtering; updated librwaap2021-01-211-0/+9
* Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-071-4/+104
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| * Make texture conversion work a bit fasterSergeanur2020-11-281-0/+16
| * more fixes to librw stuffaap2020-11-181-3/+3
| * changes to librw layer, GLES now runtime choiceaap2020-11-181-4/+88
* | ps2 hud, restore original codeFire-Head2020-12-071-0/+1
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* small fixesaap2020-08-201-3/+0
* txd.img bugaap2020-08-191-0/+5
* Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-1/+1
* FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-1/+1
* Linux build supporteray orçunus2020-05-111-0/+1
* Initial GLFW supporteray orçunus2020-04-261-1/+1
* few fixesaap2020-04-251-4/+1
* Crossplatform work continueseray orçunus2020-04-221-3/+0
* Remove patchesSergeanur2020-04-171-15/+1
* rem refsFire-Head2020-04-171-2/+2
* More refs removedSergeanur2020-04-161-5/+7
* first fake RW implementation workingaap2020-04-161-6/+5
* implemented most of librw wrapperaap2020-04-151-5/+20
* Link with RW libsSergeanur2020-04-111-0/+349