summaryrefslogtreecommitdiffstats
path: root/src/skel/win (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'miami' into lcsSergeanur2021-08-161-4/+6
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioLogic.cpp # src/core/config.h # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Fix premature .ini saving leading to missing bindingserorcun2021-08-151-4/+6
| |
* | low effort save supportNikolay Korolev2021-07-251-1/+1
| |
* | Merge branch 'miami' into lcsSergeanur2021-07-031-2/+2
|\| | | | | | | | | # Conflicts: # premake5.lua
| * smol fix 2withmorten2021-07-031-1/+1
| |
| * smol fixwithmorten2021-07-031-1/+1
| |
* | Merge branch 'miami' into lcsSergeanur2021-02-261-6/+12
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
| * Fix stack corruption in HandleGraphEventHaydn Trigg2021-02-211-3/+3
| |
| * add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten2021-02-181-3/+9
| |
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-0/+5
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Revert "always console for windows Debug builds"withmorten2021-02-151-2/+0
| | | | | | | | This reverts commit a76c962aa348479ddb5a4d30472183239ddb9285.
| * always console for windows Debug buildswithmorten2021-02-151-0/+2
| |
| * new iconaap2021-02-131-0/+0
| |
| * enable screenshots with F12aap2021-02-121-0/+1
| |
| * Detect joystick menu for XInputerorcun2021-02-071-0/+4
| |
* | Merge branch 'miami' into lcsSergeanur2021-01-251-1/+11
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
| * make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+11
| |
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-1/+16
|\| | | | | | | | | # Conflicts: # src/core/re3.cpp
| * No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linuxerorcun2021-01-231-2/+12
| |
| * Store all settings in .INIerorcun2021-01-231-0/+5
| |
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-11/+8
|\| | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp
| * Includes overhaul, fix some compiler warningserorcun2021-01-231-11/+8
| |
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
| |
* | loadscreens, not accurateaap2021-01-221-4/+4
| |
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-211-0/+4
|\| | | | | | | | | # Conflicts: # vendor/librw
| * enable screenshots for librw; update librwaap2021-01-211-0/+4
| |
| * Revert extra checks before autolinkingFilip Gawin2021-01-141-2/+0
| |
| * RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-141-1/+1
| |
| * More checks before autolinkingFilip Gawin2021-01-141-0/+2
| |
* | PC controls and iconSergeanur2021-01-083-1/+1
|/
* merge attemptNikolay Korolev2020-12-191-0/+9
|\
| * AnimViewer fixes, commentary from miamierorcun2020-12-091-31/+22
| |
| * Merge pull request #846 from withmorten/inierorcun2020-12-011-8/+10
| |\ | | | | | | add -console cmdline arg instead of #if 0/1
| | * add -console cmdline arg instead of #if 0/1withmorten2020-11-281-8/+10
| | |
| * | GTA_VERSION define and some config.h cleanupaap2020-11-291-2/+2
| | |
| * | moved some stuff to MemoryMgraap2020-11-281-1/+1
| |/
| * memory heap starting to workaap2020-11-251-1/+10
| |
| * Fixes and style changes from miamierorcun2020-10-181-3/+15
| |
* | AnimViewer done, comment cleanuperorcun2020-12-031-30/+20
| |
* | add -console cmdline arg instead of #if 0/1withmorten2020-12-011-5/+9
| | | | | | | | | | | | # Conflicts: # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp
* | Minor thingseray orçunus2020-10-181-0/+1
| |
* | Radar, WaterCannon, win/glfw skelseray orçunus2020-10-172-17/+21
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-111-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # premake5.lua # src/audio/MusicManager.cpp # src/control/Darkel.cpp # src/control/Script.cpp # src/core/FileLoader.cpp # src/core/Frontend.cpp # src/core/Game.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/extras/frontendoption.cpp # src/extras/frontendoption.h # src/render/Hud.cpp # src/skel/glfw/glfw.cpp # src/vehicles/CarGen.cpp # src/vehicles/Vehicle.cpp # src/weapons/WeaponInfo.cpp # utils/gxt/american.txt
| * Load and write our settings in re3.ini & fixeseray orçunus2020-10-021-1/+1
| |
* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-09-301-1/+16
|\ \
| * | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-09-301-0/+4
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/audio/AudioLogic.cpp # src/audio/AudioManager.h # src/audio/MusicManager.cpp # src/audio/sampman.h # src/audio/sampman_oal.cpp # src/control/CarCtrl.cpp # src/control/Replay.cpp # src/control/Script.cpp # src/core/Camera.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/math/Matrix.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/peds/Ped.cpp # src/render/Credits.cpp # src/render/Hud.cpp # src/render/Skidmarks.cpp # src/weapons/Weapon.cpp
| | * Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-0/+4
| | |
| | * silentpatch fixesNikolay Korolev2020-09-261-1/+16
| | |
| * | some SilentPatch fixesshfil2020-09-301-1/+16
| | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Camera.cpp # src/weapons/Weapon.cpp
* | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-1/+5
|/ /
* | Merge branch 'master' into miamiSergeanur2020-08-191-1/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
| * Graphics menu + MSAASergeanur2020-08-161-1/+3
| |
* | Merge branch 'master' into miamiSergeanur2020-08-151-0/+17
|\| | | | | | | | | | | # Conflicts: # src/control/Darkel.cpp # src/core/main.cpp
| * Original screen grabberSergeanur2020-08-141-0/+17
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-101-1/+8
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/render/Coronas.cpp # src/render/Timecycle.cpp # src/render/Timecycle.h
| * don't CoUninitialize for NO_MOVIESwithmorten2020-08-081-5/+4
| |
| * remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitializewithmorten2020-08-071-2/+10
| |
* | Fixes after mergeSergeanur2020-07-291-28/+0
| |
* | Merge branch 'master' into miamiSergeanur2020-07-291-0/+28
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * Fix/change some Windows defineeray orçunus2020-07-252-31/+28
| |
| * 90% fixes, 10% skel refactoringeray orçunus2020-07-241-23/+2
| |
| * 64-bit on Windowseray orçunus2020-07-222-11/+44
| |
* | Fix/change some Windows defineeray orçunus2020-07-252-31/+27
| |
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-242-25/+8
| |
* | 64-bit on Windowseray orçunus2020-07-242-11/+44
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-221-2/+0
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp
| * Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-2/+0
| |
* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-222-5/+22
| |
* | Merge branch 'master' into miamiSergeanur2020-07-171-0/+5
|\| | | | | | | | | # Conflicts: # src/render/Credits.cpp
| * Add fix/workaround for black screen at startupSergeanur2020-07-171-0/+5
| |
| * Remove console and fix stheray orçunus2020-07-041-1/+2
| |
| * Re-enable console for debugging frontenderay orçunus2020-07-031-2/+1
| |
* | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus2020-07-061-2/+6
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-17/+165
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * update glfw.cppFire-Head2020-06-291-0/+2
| |
| * menu fixesFire-Head2020-06-291-1/+2
| |
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-4/+4
| |\
| | * skeleton typosaap2020-05-231-4/+4
| | |
| * | mips overdoseFire-Head2020-06-271-20/+165
| |/
* | skeleton typosaap2020-05-231-4/+4
| |
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+10
|\ \ | | | | | | many additions
| * | focus loss improvementXinerki2020-05-211-2/+5
| | | | | | | | | | | | for u aap
| * | scuffed InitAfterFocusLoss implementationXinerki2020-05-211-0/+7
| | |
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-14/+14
|/ /
* | remove some unneeded plane paths for the moment; also different exe iconaap2020-05-163-1/+1
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-122-9/+8
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Fix Windows build and premakeeray orçunus2020-05-111-8/+8
| |
| * Linux build supporteray orçunus2020-05-111-1/+0
| |
| * reverting fuckupaap2020-05-061-0/+2
| |
| * updated librwaap2020-05-061-2/+0
| |
* | most of animation system done; little stuff here and thereaap2020-05-081-0/+4
| |
* | VC vehicles just barely working nowaap2020-05-071-2/+0
|/
* Screen mode selector and persistent map target fixeray orçunus2020-05-011-29/+39
|
* implemented improved video modes for win.cppaap2020-04-291-5/+108
|
* Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-261-2/+7
|\ | | | | 1.1 patch stuff + flying controls
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-0/+8
| |\
| * | more 1.1 patchNikolay Korolev2020-04-241-2/+7
| | |
* | | Remove struct workaround in CControllerConfigManagerSergeanur2020-04-261-1/+0
| | |
* | | Initial GLFW supporteray orçunus2020-04-262-34/+8
| |/ |/|
* | implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+8
|/
* Crossplatform work continueseray orçunus2020-04-222-2/+13
|
* Remove patchesSergeanur2020-04-171-60/+3
|
* rem refsFire-Head2020-04-172-19/+13
|
* Default native resolution mode and small camera fixesSergeanur2020-04-151-4/+25
|
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-7/+7
|
* CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-291-6/+0
|
* Limit frontend FPS to 100eray orçunus2020-03-281-1/+7
|
* WaterCannon done, resource icoFire-Head2020-03-282-1/+12
|
* Fixes for Serge's reviewFilip Gawin2020-03-221-2/+2
|
* cMusicManagerSergeanur2020-02-071-1/+1
|
* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-301-0/+7
|
* Small CPad fixesSergeanur2019-10-291-6/+6
|
* Merge branch 'master' into masterFire_Head2019-10-272-35/+44
|\
| * ControllerConfig doneFire-Head2019-10-272-35/+44
| | | | | | | | Fix Cam enum
* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-262-2/+3
|/
* More more more audioFilip Gawin2019-08-271-1/+1
|
* AnimViewer!eray orçunus2019-08-152-11/+36
|
* Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-021-30/+41
|\
| * fixed dinputaap2019-07-251-30/+41
| |
* | sampman doneFire-Head2019-08-021-0/+0
|/
* premake and appveyor updateThirteenAG2019-07-201-4/+4
|
* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
|
* added wrappers around math functionsaap2019-07-101-5/+5
|
* Update Frontend._AG2019-07-031-0/+4
|
* cleaned up to be closer to original gameaap2019-07-032-29/+17
|
* Revert "Implemented frontend inputs."aap2019-07-022-12/+4
|
* Implemented frontend inputs._AG2019-07-022-4/+12
| | | | Fixed #66 and few other stuff.
* Cleanup project a bitFilip Gawin2019-06-301-94/+94
|
* misc stuff, mostly collisionaap2019-06-281-9/+2
|
* Initial commit for Frontend._AG2019-06-252-2/+6
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* first part of CFileLoaderaap2019-06-171-0/+1
|
* got rid of upper case typesaap2019-06-171-23/+23
|
* Merge branch 'master' into masterFire_Head2019-06-131-0/+7
|\
| * fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+7
| |
* | CPad doneFire-Head2019-06-131-2/+2
|/
* tmpFire-Head2019-06-112-175/+173
|
* VK_LEFT fixFire-Head2019-06-051-0/+1
|
* win.cpp/skeleton.cpp doneFire-Head2019-06-051-34/+34
|
* input done, fixed cheats inputFire-Head2019-06-051-29/+864
|
* added NO_MOVIESFire-Head2019-06-031-0/+11
|
* gamestates fixed, mpeg now workingFire-Head2019-06-021-43/+147
|
* mouse fixedFire-Head2019-06-021-3/+5
|
* fixed mergeaap2019-06-021-2/+3
|
* skeleton updated, windows specific stuff addedFire-Head2019-06-024-0/+2255