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* always console for windows Debug buildswithmorten2021-02-152-0/+4
* glfw window iconwithmorten2021-02-131-0/+14
* new iconaap2021-02-131-0/+0
* enable screenshots with F12aap2021-02-122-0/+2
* Detect joystick menu for XInputerorcun2021-02-073-5/+9
* Fix some UBserorcun2021-01-281-4/+4
* Attempt to fix input delays on GLFWerorcun2021-01-271-2/+1
* Clean up POSIX streaming codeerorcun2021-01-271-2/+5
* Support pads without L2-R2, add commentserorcun2021-01-251-11/+20
* make building with Codewarrior 7 possiblewithmorten2021-01-242-2/+16
* No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linuxerorcun2021-01-232-3/+29
* Store all settings in .INIerorcun2021-01-232-0/+10
* Includes overhaul, fix some compiler warningserorcun2021-01-232-38/+26
* get rid of most --MIAMI commentswithmorten2021-01-224-8/+0
* enable screenshots for librw; update librwaap2021-01-212-0/+8
* Revert extra checks before autolinkingFilip Gawin2021-01-142-3/+1
* RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-142-2/+2
* More checks before autolinkingFilip Gawin2021-01-142-1/+3
* some PS2 thingsaap2020-12-201-4/+0
* merge attemptNikolay Korolev2020-12-193-0/+23
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| * Fix language initialization call ordererorcun2020-12-141-3/+3
| * AnimViewer fixes, commentary from miamierorcun2020-12-095-78/+52
| * Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun2020-12-091-3/+30
| * Merge pull request #846 from withmorten/inierorcun2020-12-012-14/+18
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| | * add -console cmdline arg instead of #if 0/1withmorten2020-11-282-14/+18
| * | GTA_VERSION define and some config.h cleanupaap2020-11-292-4/+4
| * | Merge pull request #841 from aap/masteraap2020-11-283-2/+7
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| | * moved some stuff to MemoryMgraap2020-11-282-2/+2
| | * start using CMemoryHeapaap2020-11-261-0/+5
| * | Add multisampling to librwSergeanur2020-11-281-1/+4
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| * memory heap starting to workaap2020-11-252-1/+19
| * Fix mouse lock/high-dpi 2erorcun2020-11-161-6/+0
| * Fix mouse lock/high-dpierorcun2020-11-161-7/+13
| * Merge pull request #723 from myfreeweb/mastererorcun2020-11-161-4/+11
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| | * Use CLOCK_MONOTONIC_FAST when available (FreeBSD)Greg V2020-09-281-1/+3
| | * Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)Greg V2020-09-281-0/+2
| | * glfw: scale cursor position by the ratio of framebuffer to screen sizeGreg V2020-09-281-2/+5
| | * Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallbackGreg V2020-09-281-1/+1
| * | mr.casepath 2erorcun2020-10-231-21/+16
| * | mr.casepatherorcun2020-10-231-6/+7
| * | Text and cross-platform fixerorcun2020-10-211-18/+23
| * | Fixes and style changes from miamierorcun2020-10-182-9/+24
| * | Fix management issueeray orçunus2020-10-171-1/+2
| * | Streaming and cross-platform fixeseray orçunus2020-10-121-5/+20
* | | Fix language initialization call ordererorcun2020-12-141-3/+3
* | | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun2020-12-091-3/+30
* | | AnimViewer done, comment cleanuperorcun2020-12-035-78/+50
* | | Add multisampling to librwSergeanur2020-12-011-1/+4
* | | add -console cmdline arg instead of #if 0/1withmorten2020-12-012-11/+17
* | | Fix mouse lock/high-dpierorcun2020-11-181-10/+20
* | | Use CLOCK_MONOTONIC_FAST when available (FreeBSD)Greg V2020-11-181-1/+3
* | | Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)Greg V2020-11-181-0/+2
* | | glfw: scale cursor position by the ratio of framebuffer to screen sizeGreg V2020-11-181-2/+5
* | | Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallbackGreg V2020-11-181-1/+1
* | | Frontend: Stats, Map, Audio inputs, Radio selectorerorcun2020-11-172-0/+18
* | | satisfy mr.casepatherorcun2020-10-231-19/+15
* | | Cross-platform fix and a little style changeerorcun2020-10-211-22/+27
* | | Minor thingseray orçunus2020-10-182-0/+2
* | | Merge pull request #765 from erorcun/miamierorcun2020-10-173-32/+33
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| * | | Radar, WaterCannon, win/glfw skelseray orçunus2020-10-173-32/+33
* | | | Fix management issueeray orçunus2020-10-171-1/+2
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into neweray orçunus2020-10-121-4/+19
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| * | | Streaming and cross-platform fixeseray orçunus2020-10-121-5/+20
* | | | SampleManagereray orçunus2020-10-122-3/+3
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-114-40/+65
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| * | Fix POSIX streamingeray orçunus2020-10-091-1/+4
| * | Merge branch 'master' into mastererorcun2020-10-041-4/+21
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| | * | macOS support; thanks to @MrYadroAndrew Udvare2020-09-301-4/+21
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| * | Load and write our settings in re3.ini & fixeseray orçunus2020-10-023-14/+25
| * | Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-302-28/+26
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* | Fix POSIX streamingeray orçunus2020-10-091-1/+4
* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into neweray orçunus2020-10-081-0/+2
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| * | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-0/+2
* | | macOS support; thanks to @MrYadroAndrew Udvare2020-10-081-4/+21
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-09-301-1/+16
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| * | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-09-301-0/+4
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| | * Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-272-2/+5
| | * Fixeseray orçunus2020-09-271-6/+22
| | * silentpatch fixesNikolay Korolev2020-09-261-1/+16
| | * Fix MASTER build with glfwSergeanur2020-09-261-1/+85
| * | some SilentPatch fixesshfil2020-09-301-1/+16
* | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-302-4/+6
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* | Credits & fixeseray orçunus2020-09-271-6/+22
* | Fix MASTER build with glfwSergeanur2020-09-261-1/+85
* | Merge branch 'master' into miamiSergeanur2020-08-191-1/+3
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| * Graphics menu + MSAASergeanur2020-08-161-1/+3
* | Merge branch 'master' into miamiSergeanur2020-08-155-0/+46
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| * Original screen grabberSergeanur2020-08-145-0/+46
* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-1/+1
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-102-1/+12
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| * Merge pull request #681 from withmorten/masteraap2020-08-081-1/+8
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| | * don't CoUninitialize for NO_MOVIESwithmorten2020-08-081-5/+4
| | * remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitializewithmorten2020-08-071-2/+10
| * | Update glfw.cppblingu2020-08-071-1/+1
| * | added FreeBSD supportblingu2020-08-051-0/+4
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* | Fixes after mergeSergeanur2020-07-292-33/+0
* | Merge branch 'master' into miamiSergeanur2020-07-292-0/+33
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| * Fix casepath chaoseray orçunus2020-07-282-51/+84
| * Fix/change some Windows defineeray orçunus2020-07-253-38/+31
| * 90% fixes, 10% skel refactoringeray orçunus2020-07-244-32/+40
| * 64-bit on Windowseray orçunus2020-07-224-13/+46
* | Fix casepath chaoseray orçunus2020-07-282-51/+84
* | Fix/change some Windows defineeray orçunus2020-07-253-38/+30
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-245-33/+56
* | 64-bit on Windowseray orçunus2020-07-244-13/+46
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-222-4/+0
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| * Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-222-4/+0
| * Fixes from miamieray orçunus2020-07-201-4/+0
* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-224-11/+26
* | Merge branch 'master' into miamiSergeanur2020-07-171-0/+5
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| * Add fix/workaround for black screen at startupSergeanur2020-07-171-0/+5
* | Merge branch 'master' into miamiSergeanur2020-07-131-0/+9
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| * Remove console and fix stheray orçunus2020-07-042-1/+5
| * Re-enable console for debugging frontenderay orçunus2020-07-032-2/+7
* | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus2020-07-062-4/+12
* | Fix glfw.cppFilip Gawin2020-06-291-5/+5
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-292-19/+359
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| * update glfw.cppFire-Head2020-06-292-7/+201
| * menu fixesFire-Head2020-06-291-1/+2
| * Merge branch 'master' into ps2menuFire_Head2020-06-295-26/+26
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| * | mips overdoseFire-Head2020-06-271-20/+165
* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-1/+1
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| * | Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+1
* | | Merge branch 'master' into miamiSergeanur2020-05-231-5/+5
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| * | skeleton typosaap2020-05-235-25/+25
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* | skeleton typosaap2020-05-235-21/+21
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+10
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| * | focus loss improvementXinerki2020-05-211-2/+5
| * | scuffed InitAfterFocusLoss implementationXinerki2020-05-211-0/+7
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-222-27/+27
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* | remove some unneeded plane paths for the moment; also different exe iconaap2020-05-163-1/+1
* | Merge branch 'master' into miamiSergeanur2020-05-141-1/+14
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| * blacklist for glfw "joysticks"aap2020-05-141-1/+14
* | Merge branch 'master' into miamiSergeanur2020-05-121-1/+1
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| * Fix linux warningsFilip Gawin2020-05-121-1/+1
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-128-99/+334
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| * Fix Windows build and premakeeray orçunus2020-05-114-11/+16
| * Linux build supporteray orçunus2020-05-117-91/+321
| * Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-3/+5
| * reverting fuckupaap2020-05-061-0/+2
| * updated librwaap2020-05-061-2/+0
* | Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-3/+5
* | most of animation system done; little stuff here and thereaap2020-05-082-0/+8
* | VC vehicles just barely working nowaap2020-05-071-2/+0
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* Screen mode selector and persistent map target fixeray orçunus2020-05-012-55/+68
* improved video modes for glfwaap2020-04-301-40/+146
* implemented improved video modes for win.cppaap2020-04-291-5/+108
* removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?aap2020-04-281-79/+0
* Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-261-2/+7
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-0/+8
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| * | more 1.1 patchNikolay Korolev2020-04-241-2/+7
* | | fixes for glfwaap2020-04-261-15/+16
* | | Remove struct workaround in CControllerConfigManagerSergeanur2020-04-261-1/+0
* | | Initial GLFW supporteray orçunus2020-04-266-48/+1723
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* | implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+8
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* Crossplatform work continueseray orçunus2020-04-225-8/+159
* Remove patchesSergeanur2020-04-173-96/+5
* rem refsFire-Head2020-04-174-22/+15
* Default native resolution mode and small camera fixesSergeanur2020-04-151-4/+25
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-7/+7
* CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-291-6/+0
* Limit frontend FPS to 100eray orçunus2020-03-281-1/+7
* WaterCannon done, resource icoFire-Head2020-03-282-1/+12
* Fixes for Serge's reviewFilip Gawin2020-03-221-2/+2
* cMusicManagerSergeanur2020-02-071-1/+1
* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-301-0/+7
* Small CPad fixesSergeanur2019-10-291-6/+6
* Merge branch 'master' into masterFire_Head2019-10-273-35/+52
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| * ControllerConfig doneFire-Head2019-10-273-35/+52
* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-262-2/+3
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* More more more audioFilip Gawin2019-08-271-1/+1
* AnimViewer!eray orçunus2019-08-154-11/+48
* Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-021-30/+41
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| * fixed dinputaap2019-07-251-30/+41
* | sampman doneFire-Head2019-08-021-0/+0
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* Merge pull request #153 from ThirteenAG/masteraap2019-07-201-4/+4
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| * premake and appveyor updateThirteenAG2019-07-201-4/+4
* | couple of fixesaap2019-07-201-1/+1
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* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
* added wrappers around math functionsaap2019-07-101-5/+5
* Update Frontend._AG2019-07-031-0/+4
* cleaned up to be closer to original gameaap2019-07-032-29/+17
* Revert "Implemented frontend inputs."aap2019-07-022-12/+4
* Implemented frontend inputs._AG2019-07-022-4/+12
* Cleanup project a bitFilip Gawin2019-06-302-101/+101
* misc stuff, mostly collisionaap2019-06-281-9/+2
* Initial commit for Frontend._AG2019-06-252-2/+6
* first part of CFileLoaderaap2019-06-171-0/+1
* got rid of upper case typesaap2019-06-172-32/+32
* Merge branch 'master' into masterFire_Head2019-06-131-0/+7
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| * fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+7
* | CPad doneFire-Head2019-06-131-2/+2
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* tmpFire-Head2019-06-112-175/+173
* VK_LEFT fixFire-Head2019-06-051-0/+1
* win.cpp/skeleton.cpp doneFire-Head2019-06-051-34/+34
* input done, fixed cheats inputFire-Head2019-06-053-31/+864
* added NO_MOVIESFire-Head2019-06-031-0/+11
* gamestates fixed, mpeg now workingFire-Head2019-06-021-43/+147
* mouse fixedFire-Head2019-06-021-3/+5
* fixed mergeaap2019-06-021-2/+3
* skeleton updated, windows specific stuff addedFire-Head2019-06-028-305/+2541
* rw skeletonFire-Head2019-05-315-0/+1618