summaryrefslogtreecommitdiffstats
path: root/src/audio/sampman.h
blob: ae27cdbf59f8eec33b11820b37033aa81621c53d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
#pragma once
#include "common.h"
#include "AudioSamples.h"

#define MAX_VOLUME 127

struct tSample {
	int32 nOffset;
	uint32 nSize;
	int32 nFrequency;
	int32 nLoopStart;
	int32 nLoopEnd;
};

enum
{
	SAMPLEBANK_MAIN,
	SAMPLEBANK_PED,
	MAX_SAMPLEBANKS,
};

#define MAX_PEDSFX                 7
#define PED_BLOCKSIZE              79000

#define MAXPROVIDERS               64

#define MAXCHANNELS                28
#define MAXCHANNELS_SURROUND       24
#define MAX2DCHANNELS              1
#define CHANNEL2D                  MAXCHANNELS

#define MAX_MP3STREAMS             2

#define DIGITALRATE                32000
#define DIGITALBITS                16
#define DIGITALCHANNELS            2

#define MAX_DIGITAL_MIXER_CHANNELS 32

class cSampleManager
{
	uint8   m_nEffectsVolume;
	uint8   m_nMusicVolume;
	uint8   m_nEffectsFadeVolume;
	uint8   m_nMusicFadeVolume;
	uint8   m_nMonoMode;
	char _pad0[1];
	char    m_szCDRomRootPath[80];
	bool    m_bInitialised;
	uint8   m_nNumberOfProviders;
	char   *m_aAudioProviders[MAXPROVIDERS];
	tSample m_aSamples[TOTAL_AUDIO_SAMPLES];

public:
	
	

	cSampleManager(void) :
		m_nNumberOfProviders(0)
	{ }

	~cSampleManager(void)
	{ }
	
	void SetSpeakerConfig(int32 nConfig);
	uint32 GetMaximumSupportedChannels(void);
	
	uint32 GetNum3DProvidersAvailable()          { return m_nNumberOfProviders; }
	void SetNum3DProvidersAvailable(uint32 num)  { m_nNumberOfProviders = num; }
	
	char *Get3DProviderName(uint8 id)            { return m_aAudioProviders[id]; }
	void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; }
	
	int8 GetCurrent3DProviderIndex(void);
	int8 SetCurrent3DProvider(uint8 which);
	
	bool IsMP3RadioChannelAvailable(void);
	
	void ReleaseDigitalHandle  (void);
	void ReacquireDigitalHandle(void);
	
	bool Initialise(void);
	void Terminate (void);
	
	bool CheckForAnAudioFileOnCD(void);
	char GetCDAudioDriveLetter  (void);
	
	void UpdateEffectsVolume(void);

	void SetEffectsMasterVolume(uint8 nVolume);
	void SetMusicMasterVolume  (uint8 nVolume);
	void SetEffectsFadeVolume  (uint8 nVolume);
	void SetMusicFadeVolume    (uint8 nVolume);
	
	bool LoadSampleBank    (uint8 nBank);
	void UnloadSampleBank  (uint8 nBank);
	bool IsSampleBankLoaded(uint8 nBank);
	
	bool IsPedCommentLoaded(uint32 nComment);
	bool LoadPedComment    (uint32 nComment);

	int32 _GetPedCommentSlot(uint32 nComment);
	
	int32  GetSampleBaseFrequency  (uint32 nSample);
	int32  GetSampleLoopStartOffset(uint32 nSample);
	int32  GetSampleLoopEndOffset  (uint32 nSample);
	uint32 GetSampleLength         (uint32 nSample);
	
	bool  UpdateReverb(void);
	
	void  SetChannelReverbFlag    (uint32 nChannel, uint8 nReverbFlag);
	bool  InitialiseChannel       (uint32 nChannel, uint32 nSfx, uint8 nBank);
	void  SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
	void  SetChannel3DPosition    (uint32 nChannel, float fX, float fY, float fZ);
	void  SetChannel3DDistances   (uint32 nChannel, float fMax, float fMin);
	void  SetChannelVolume        (uint32 nChannel, uint32 nVolume);
	void  SetChannelPan           (uint32 nChannel, uint32 nPan);
	void  SetChannelFrequency     (uint32 nChannel, uint32 nFreq);
	void  SetChannelLoopPoints    (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
	void  SetChannelLoopCount     (uint32 nChannel, uint32 nLoopCount);
	bool  GetChannelUsedFlag      (uint32 nChannel);
	void  StartChannel            (uint32 nChannel);
	void  StopChannel             (uint32 nChannel);
	
	void  PreloadStreamedFile                                     (uint8 nFile, uint8 nStream);
	void  PauseStream                                        (uint8 nPauseFlag, uint8 nStream);
	void  StartPreloadedStreamedFile                                           (uint8 nStream);
	bool  StartStreamedFile                          (uint8 nFile, uint32 nPos, uint8 nStream);
	void  StopStreamedFile                                                     (uint8 nStream);
	int32 GetStreamedFilePosition                                              (uint8 nStream);
	void  SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
	int32 GetStreamedFileLength                                                (uint8 nStream);
	bool  IsStreamPlaying                                                      (uint8 nStream);
	bool  InitialiseSampleBanks(void);
};

extern cSampleManager &SampleManager;
extern int32 (&BankStartOffset)[MAX_SAMPLEBANKS];

static char StreamedNameTable[][25]=
{
	"AUDIO\\HEAD.WAV",
	"AUDIO\\CLASS.WAV",
	"AUDIO\\KJAH.WAV",
	"AUDIO\\RISE.WAV",
	"AUDIO\\LIPS.WAV",
	"AUDIO\\GAME.WAV",
	"AUDIO\\MSX.WAV",
	"AUDIO\\FLASH.WAV",
	"AUDIO\\CHAT.WAV",
	"AUDIO\\HEAD.WAV",
	"AUDIO\\POLICE.WAV",
	"AUDIO\\CITY.WAV",
	"AUDIO\\WATER.WAV",
	"AUDIO\\COMOPEN.WAV",
	"AUDIO\\SUBOPEN.WAV",
	"AUDIO\\JB.MP3",
	"AUDIO\\BET.MP3",
	"AUDIO\\L1_LG.MP3",
	"AUDIO\\L2_DSB.MP3",
	"AUDIO\\L3_DM.MP3",
	"AUDIO\\L4_PAP.MP3",
	"AUDIO\\L5_TFB.MP3",
	"AUDIO\\J0_DM2.MP3",
	"AUDIO\\J1_LFL.MP3",
	"AUDIO\\J2_KCL.MP3",
	"AUDIO\\J3_VH.MP3",
	"AUDIO\\J4_ETH.MP3",
	"AUDIO\\J5_DST.MP3",
	"AUDIO\\J6_TBJ.MP3",
	"AUDIO\\T1_TOL.MP3",
	"AUDIO\\T2_TPU.MP3",
	"AUDIO\\T3_MAS.MP3",
	"AUDIO\\T4_TAT.MP3",
	"AUDIO\\T5_BF.MP3",
	"AUDIO\\S0_MAS.MP3",
	"AUDIO\\S1_PF.MP3",
	"AUDIO\\S2_CTG.MP3",
	"AUDIO\\S3_RTC.MP3",
	"AUDIO\\S5_LRQ.MP3",
	"AUDIO\\S4_BDBA.MP3",
	"AUDIO\\S4_BDBB.MP3",
	"AUDIO\\S2_CTG2.MP3",
	"AUDIO\\S4_BDBD.MP3",
	"AUDIO\\S5_LRQB.MP3",
	"AUDIO\\S5_LRQC.MP3",
	"AUDIO\\A1_SSO.WAV",
	"AUDIO\\A2_PP.WAV",
	"AUDIO\\A3_SS.WAV",
	"AUDIO\\A4_PDR.WAV",
	"AUDIO\\A5_K2FT.WAV",
	"AUDIO\\K1_KBO.MP3",
	"AUDIO\\K2_GIS.MP3",
	"AUDIO\\K3_DS.MP3",
	"AUDIO\\K4_SHI.MP3",
	"AUDIO\\K5_SD.MP3",
	"AUDIO\\R0_PDR2.MP3",
	"AUDIO\\R1_SW.MP3",
	"AUDIO\\R2_AP.MP3",
	"AUDIO\\R3_ED.MP3",
	"AUDIO\\R4_GF.MP3",
	"AUDIO\\R5_PB.MP3",
	"AUDIO\\R6_MM.MP3",
	"AUDIO\\D1_STOG.MP3",
	"AUDIO\\D2_KK.MP3",
	"AUDIO\\D3_ADO.MP3",
	"AUDIO\\D5_ES.MP3",
	"AUDIO\\D7_MLD.MP3",
	"AUDIO\\D4_GTA.MP3",
	"AUDIO\\D4_GTA2.MP3",
	"AUDIO\\D6_STS.MP3",
	"AUDIO\\A6_BAIT.WAV",
	"AUDIO\\A7_ETG.WAV",
	"AUDIO\\A8_PS.WAV",
	"AUDIO\\A9_ASD.WAV",
	"AUDIO\\K4_SHI2.MP3",
	"AUDIO\\C1_TEX.MP3",
	"AUDIO\\EL_PH1.MP3",
	"AUDIO\\EL_PH2.MP3",
	"AUDIO\\EL_PH3.MP3",
	"AUDIO\\EL_PH4.MP3",
	"AUDIO\\YD_PH1.MP3",
	"AUDIO\\YD_PH2.MP3",
	"AUDIO\\YD_PH3.MP3",
	"AUDIO\\YD_PH4.MP3",
	"AUDIO\\HD_PH1.MP3",
	"AUDIO\\HD_PH2.MP3",
	"AUDIO\\HD_PH3.MP3",
	"AUDIO\\HD_PH4.MP3",
	"AUDIO\\HD_PH5.MP3",
	"AUDIO\\MT_PH1.MP3",
	"AUDIO\\MT_PH2.MP3",
	"AUDIO\\MT_PH3.MP3",
	"AUDIO\\MT_PH4.MP3",
	"AUDIO\\MISCOM.WAV",
	"AUDIO\\END.MP3",
	"AUDIO\\lib_a1.WAV",
	"AUDIO\\lib_a2.WAV",
	"AUDIO\\lib_a.WAV",
	"AUDIO\\lib_b.WAV",
	"AUDIO\\lib_c.WAV",
	"AUDIO\\lib_d.WAV",
	"AUDIO\\l2_a.WAV",
	"AUDIO\\j4t_1.WAV",
	"AUDIO\\j4t_2.WAV",
	"AUDIO\\j4t_3.WAV",
	"AUDIO\\j4t_4.WAV",
	"AUDIO\\j4_a.WAV",
	"AUDIO\\j4_b.WAV",
	"AUDIO\\j4_c.WAV",
	"AUDIO\\j4_d.WAV",
	"AUDIO\\j4_e.WAV",
	"AUDIO\\j4_f.WAV",
	"AUDIO\\j6_1.WAV",
	"AUDIO\\j6_a.WAV",
	"AUDIO\\j6_b.WAV",
	"AUDIO\\j6_c.WAV",
	"AUDIO\\j6_d.WAV",
	"AUDIO\\t4_a.WAV",
	"AUDIO\\s1_a.WAV",
	"AUDIO\\s1_a1.WAV",
	"AUDIO\\s1_b.WAV",
	"AUDIO\\s1_c.WAV",
	"AUDIO\\s1_c1.WAV",
	"AUDIO\\s1_d.WAV",
	"AUDIO\\s1_e.WAV",
	"AUDIO\\s1_f.WAV",
	"AUDIO\\s1_g.WAV",
	"AUDIO\\s1_h.WAV",
	"AUDIO\\s1_i.WAV",
	"AUDIO\\s1_j.WAV",
	"AUDIO\\s1_k.WAV",
	"AUDIO\\s1_l.WAV",
	"AUDIO\\s3_a.WAV",
	"AUDIO\\s3_b.WAV",
	"AUDIO\\el3_a.WAV",
	"AUDIO\\mf1_a.WAV",
	"AUDIO\\mf2_a.WAV",
	"AUDIO\\mf3_a.WAV",
	"AUDIO\\mf3_b.WAV",
	"AUDIO\\mf3_b1.WAV",
	"AUDIO\\mf3_c.WAV",
	"AUDIO\\mf4_a.WAV",
	"AUDIO\\mf4_b.WAV",
	"AUDIO\\mf4_c.WAV",
	"AUDIO\\a1_a.WAV",
	"AUDIO\\a3_a.WAV",
	"AUDIO\\a5_a.WAV",
	"AUDIO\\a4_a.WAV",
	"AUDIO\\a4_b.WAV",
	"AUDIO\\a4_c.WAV",
	"AUDIO\\a4_d.WAV",
	"AUDIO\\k1_a.WAV",
	"AUDIO\\k3_a.WAV",
	"AUDIO\\r1_a.WAV",
	"AUDIO\\r2_a.WAV",
	"AUDIO\\r2_b.WAV",
	"AUDIO\\r2_c.WAV",
	"AUDIO\\r2_d.WAV",
	"AUDIO\\r2_e.WAV",
	"AUDIO\\r2_f.WAV",
	"AUDIO\\r2_g.WAV",
	"AUDIO\\r2_h.WAV",
	"AUDIO\\r5_a.WAV",
	"AUDIO\\r6_a.WAV",
	"AUDIO\\r6_a1.WAV",
	"AUDIO\\r6_b.WAV",
	"AUDIO\\lo2_a.WAV",
	"AUDIO\\lo6_a.WAV",
	"AUDIO\\yd2_a.WAV",
	"AUDIO\\yd2_b.WAV",
	"AUDIO\\yd2_c.WAV",
	"AUDIO\\yd2_c1.WAV",
	"AUDIO\\yd2_d.WAV",
	"AUDIO\\yd2_e.WAV",
	"AUDIO\\yd2_f.WAV",
	"AUDIO\\yd2_g.WAV",
	"AUDIO\\yd2_h.WAV",
	"AUDIO\\yd2_ass.WAV",
	"AUDIO\\yd2_ok.WAV",
	"AUDIO\\h5_a.WAV",
	"AUDIO\\h5_b.WAV",
	"AUDIO\\h5_c.WAV",
	"AUDIO\\ammu_a.WAV",
	"AUDIO\\ammu_b.WAV",
	"AUDIO\\ammu_c.WAV",
	"AUDIO\\door_1.WAV",
	"AUDIO\\door_2.WAV",
	"AUDIO\\door_3.WAV",
	"AUDIO\\door_4.WAV",
	"AUDIO\\door_5.WAV",
	"AUDIO\\door_6.WAV",
	"AUDIO\\t3_a.WAV",
	"AUDIO\\t3_b.WAV",
	"AUDIO\\t3_c.WAV",
	"AUDIO\\k1_b.WAV",
	"AUDIO\\cat1.WAV"
};