summaryrefslogtreecommitdiffstats
path: root/src/control/Garages.h
blob: 945922fe09d73b0bce1705fd8012e7563c121c0b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
#pragma once
#include "Automobile.h"
#include "audio_enums.h"
#include "config.h"

class CVehicle;

enum eGarageState : int8
{
	GS_FULLYCLOSED,
	GS_OPENED,
	GS_CLOSING,
	GS_OPENING,
	GS_OPENEDCONTAINSCAR,
	GS_CLOSEDCONTAINSCAR,
	GS_AFTERDROPOFF,
};

enum eGarageType : int8
{
	GARAGE_NONE,
	GARAGE_MISSION,
	GARAGE_BOMBSHOP1,
	GARAGE_BOMBSHOP2,
	GARAGE_BOMBSHOP3,
	GARAGE_RESPRAY,
	GARAGE_COLLECTORSITEMS,
	GARAGE_COLLECTSPECIFICCARS,
	GARAGE_COLLECTCARS_1,
	GARAGE_COLLECTCARS_2,
	GARAGE_COLLECTCARS_3,
	GARAGE_FORCARTOCOMEOUTOF,
	GARAGE_60SECONDS,
	GARAGE_CRUSHER,
	GARAGE_MISSION_KEEPCAR,
	GARAGE_FOR_SCRIPT_TO_OPEN,
	GARAGE_HIDEOUT_ONE,
	GARAGE_HIDEOUT_TWO,
	GARAGE_HIDEOUT_THREE,
	GARAGE_FOR_SCRIPT_TO_OPEN_AND_CLOSE,
	GARAGE_KEEPS_OPENING_FOR_SPECIFIC_CAR,
	GARAGE_MISSION_KEEPCAR_REMAINCLOSED,
};

class CStoredCar
{
	int32 m_nModelIndex;
	CVector m_vecPos;
	CVector m_vecAngle;
	int32 m_bBulletproof : 1;
	int32 m_bFireproof : 1;
	int32 m_bExplosionproof : 1;
	int32 m_bCollisionproof : 1;
	int32 m_bMeleeproof : 1;
	int8 m_nPrimaryColor;
	int8 m_nSecondaryColor;
	int8 m_nRadioStation;
	int8 m_nVariationA;
	int8 m_nVariationB;
	int8 m_nCarBombType;
};

static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");

class CGarage
{
	eGarageType m_eGarageType;
	eGarageState m_eGarageState;
	char field_2;
	char m_bClosingWithoutTargetCar;
	char m_bDeactivated;
	char m_bResprayHappened;
	char field_6;
	char field_7;
	int m_nTargetModelIndex;
	CEntity *m_pDoor1;
	CEntity *m_pDoor2;
	char m_bDoor1PoolIndex;
	char m_bDoor2PoolIndex;
	char m_bIsDoor1Object;
	char m_bIsDoor2Object;
	char field_24;
	char m_bRotatedDoor;
	char m_bCameraFollowsPlayer;
	char field_27;
	CVector m_vecInf;
	CVector m_vecSup;
	float m_fDoorPos;
	float m_fDoorHeight;
	float m_fDoor1X;
	float m_fDoor1Y;
	float m_fDoor2X;
	float m_fDoor2Y;
	float m_fDoor1Z;
	float m_fDoor2Z;
	int m_nDoorOpenTime;
	char m_bCollectedCarsState;
	char field_89;
	char field_90;
	char field_91;
	CVehicle *m_pTarget;
	int field_96;
	CStoredCar m_sStoredCar;
public:
	void OpenThisGarage();
	void CloseThisGarage();
};

static_assert(sizeof(CGarage) == 140, "CGarage");

class CGarages
{
public:
	static int32 &BankVansCollected;
	static bool &BombsAreFree;
	static bool &RespraysAreFree;
	static int32 &CarsCollected;
	static int32 &CarTypesCollected;
	static int32 &CrushedCarId;
	static uint32 &LastTimeHelpMessage;
	static int32 &MessageNumberInString;
	static const char *MessageIDString;
	static int32 &MessageNumberInString2;
	static uint32 &MessageStartTime;
	static uint32 &MessageEndTime;
	static uint32 &NumGarages;
	static bool &PlayerInGarage;
	static int32 &PoliceCarsCollected;
	static uint32 &GarageToBeTidied;
	static CGarage(&Garages)[NUM_GARAGES];

public:
	static bool IsModelIndexADoor(uint32 id);
	static void TriggerMessage(const char *text, int16, uint16 time, int16);
	static void PrintMessages(void);
	static bool HasCarBeenCrushed(int32);
	static bool IsPointWithinHideOutGarage(CVector&);
	static bool IsPointWithinAnyGarage(CVector&);
	static void PlayerArrestedOrDied();
	static void Init(void);
	static void Update(void);
	static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
	static void SetTargetCarForMissonGarage(int16, CVehicle*);
	static bool HasCarBeenDroppedOffYet(int16);
	static void ActivateGarage(int16);
	static void DeActivateGarage(int16);
	static int32 QueryCarsCollected(int16);
	static bool HasThisCarBeenCollected(int16, uint8);
	static void ChangeGarageType(int16, eGarageType);
	static bool HasResprayHappened(int16);
	static void GivePlayerDetonator();
};