summaryrefslogtreecommitdiffstats
path: root/src/core/SurfaceTable.cpp
blob: 7212fc65d7bea3a7b3eec4c24e6c5bd014de84b8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
#include "common.h"

#include "main.h"
#include "FileMgr.h"
#include "Weather.h"
#include "Collision.h"
#include "SurfaceTable.h"

float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];

void
CSurfaceTable::Initialise(char *filename)
{
	int lineno, fieldno;
	char *line;
	char surfname[256];
	float adhesiveLimit;

	CFileMgr::SetDir("");
	CFileMgr::LoadFile(filename, work_buff, sizeof(work_buff), "r");

	line = (char*)work_buff;
	for(lineno = 0; lineno < NUMADHESIVEGROUPS; lineno++){
		// skip white space and comments
		while(*line == ' ' || *line == '\t' || *line == '\n' || *line == '\r' || *line == ';'){
			if(*line == ';'){
				while(*line != '\n' && *line != '\r')
					line++;
			}else
				line++;
		}

		sscanf(line, "%s", surfname);
		// skip what we just read
		while(!(*line == ' ' || *line == '\t' || *line == ','))
			line++;

		for(fieldno = 0; fieldno <= lineno; fieldno++){
			// skip white space
			while(*line == ' ' || *line == '\t' || *line == ',')
				line++;
			adhesiveLimit = 0.0f;
			if(*line != '-')
				sscanf(line, "%f", &adhesiveLimit);
			// skip what we just read
			while(!(*line == ' ' || *line == '\t' || *line == ',' || *line == '\n'))
				line++;

			ms_aAdhesiveLimitTable[lineno][fieldno] = adhesiveLimit;
			ms_aAdhesiveLimitTable[fieldno][lineno] = adhesiveLimit;
		}
	}
}

int
CSurfaceTable::GetAdhesionGroup(uint8 surfaceType)
{
	switch(surfaceType){
	case SURFACE_0:		return ADHESIVE_ROAD;
	case SURFACE_1:		return ADHESIVE_ROAD;
	case SURFACE_2:		return ADHESIVE_LOOSE;
	case SURFACE_3:		return ADHESIVE_LOOSE;
	case SURFACE_4:		return ADHESIVE_HARD;
	case SURFACE_5:		return ADHESIVE_ROAD;
	case SURFACE_6:		return ADHESIVE_HARD;
	case SURFACE_7:		return ADHESIVE_HARD;
	case SURFACE_8:		return ADHESIVE_HARD;
	case SURFACE_9:		return ADHESIVE_HARD;
	case SURFACE_10:	return ADHESIVE_HARD;
	case SURFACE_11:	return ADHESIVE_HARD;
	case SURFACE_12:	return ADHESIVE_HARD;
	case SURFACE_13:	return ADHESIVE_HARD;
	case SURFACE_14:	return ADHESIVE_HARD;
	case SURFACE_15:	return ADHESIVE_HARD;
	case SURFACE_16:	return ADHESIVE_HARD;
	case SURFACE_17:	return ADHESIVE_RUBBER;
	case SURFACE_18:	return ADHESIVE_LOOSE;
	case SURFACE_19:	return ADHESIVE_WET;
	case SURFACE_20:	return ADHESIVE_ROAD;
	case SURFACE_21:	return ADHESIVE_ROAD;
	case SURFACE_22:	return ADHESIVE_ROAD;
	case SURFACE_23:	return ADHESIVE_RUBBER;
	case SURFACE_24:	return ADHESIVE_HARD;
	case SURFACE_25:	return ADHESIVE_LOOSE;
	case SURFACE_26:	return ADHESIVE_LOOSE;
	case SURFACE_27:	return ADHESIVE_HARD;
	case SURFACE_28:	return ADHESIVE_HARD;
	case SURFACE_29:	return ADHESIVE_RUBBER;
	case SURFACE_30:	return ADHESIVE_LOOSE;
	case SURFACE_31:	return ADHESIVE_HARD;
	case SURFACE_32:	return ADHESIVE_HARD;
	default:		return ADHESIVE_ROAD;
	}
}

float
CSurfaceTable::GetWetMultiplier(uint8 surfaceType)
{
	switch(surfaceType){
	case SURFACE_0:
	case SURFACE_1:
	case SURFACE_4:
	case SURFACE_5:
	case SURFACE_8:
	case SURFACE_20:
	case SURFACE_21:
	case SURFACE_22:
	case SURFACE_25:
	case SURFACE_30:
	case SURFACE_31:
		return 1.0f - CWeather::WetRoads*0.25f;

	case SURFACE_2:
	case SURFACE_6:
	case SURFACE_7:
	case SURFACE_9:
	case SURFACE_10:
	case SURFACE_11:
	case SURFACE_12:
	case SURFACE_13:
	case SURFACE_14:
	case SURFACE_15:
	case SURFACE_16:
	case SURFACE_17:
	case SURFACE_23:
	case SURFACE_24:
	case SURFACE_26:
	case SURFACE_27:
	case SURFACE_28:
	case SURFACE_29:
	case SURFACE_32:
		return 1.0f - CWeather::WetRoads*0.4f;

	default:
		return 1.0f;
	}
}

float
CSurfaceTable::GetAdhesiveLimit(CColPoint &colpoint)
{
	return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
}