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#pragma once

#include "Lists.h"
#include "Entity.h"

class CDummy : public CEntity
{
public:
	CEntryInfoList m_entryInfoList;

	CDummy(void) { m_type = ENTITY_TYPE_DUMMY; }
	void Add(void);
	void Remove(void);

	static void *operator new(size_t);
	static void operator delete(void*, size_t);

	// to make patching virtual functions possible
	void Add_(void) { CDummy::Add(); }
	void Remove_(void) { CDummy::Remove(); }
	void dtor(void) { this->CDummy::~CDummy(); }
};
static_assert(sizeof(CDummy) == 0x68, "CDummy: error");