blob: b0659c08e660bf73647c3ac365f193ba7fef8031 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#pragma once
#include "Object.h"
class CCutsceneShadow;
class CCutsceneObject : public CObject
{
public:
CCutsceneShadow *m_pShadow;
void *m_pAttachTo;
CObject *m_pAttachmentObject;
CCutsceneObject(void);
~CCutsceneObject(void);
bool UpdatesInCutscene(void) { return true; }
void SetModelIndex(uint32 id);
void CreateShadow(void);
void ProcessControl(void);
void PreRender(void);
void Render(void);
bool SetupLighting(void);
void RemoveLighting(bool reset);
};
|