summaryrefslogtreecommitdiffstats
path: root/src/objects/Object.cpp
blob: 357d67d706eaf6a7cd8e7ce5ee12116943eeb1b5 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
#include "common.h"
#include "patcher.h"
#include "main.h"
#include "Lights.h"
#include "Pools.h"
#include "Radar.h"
#include "Object.h"

WRAPPER void CObject::ObjectDamage(float amount) { EAXJMP(0x4BB240); }
WRAPPER void CObject::DeleteAllTempObjectInArea(CVector, float) { EAXJMP(0x4BBED0); }
WRAPPER void CObject::Init(void) { EAXJMP(0x4BAEC0); }
WRAPPER void CObject::ProcessControl(void) { EAXJMP(0x4BB040); }
WRAPPER void CObject::Teleport(CVector) { EAXJMP(0x4BBDA0); }

int16 &CObject::nNoTempObjects = *(int16*)0x95CCA2;
int16 &CObject::nBodyCastHealth = *(int16*)0x5F7D4C;	// 1000

void *CObject::operator new(size_t sz) { return CPools::GetObjectPool()->New();  }
void *CObject::operator new(size_t sz, int handle) { return CPools::GetObjectPool()->New(handle);};
void CObject::operator delete(void *p, size_t sz) { CPools::GetObjectPool()->Delete((CObject*)p); }
void CObject::operator delete(void *p, int handle) { CPools::GetObjectPool()->Delete((CObject*)p); }

CObject::CObject(void)
{
	m_type = ENTITY_TYPE_OBJECT;
	m_fUprootLimit = 0.0f;
	m_nCollisionDamageEffect = 0;
	m_nSpecialCollisionResponseCases = COLLRESPONSE_NONE;
	m_bCameraToAvoidThisObject = false;
	ObjectCreatedBy = 0;
	m_nEndOfLifeTime = 0;
//	m_nRefModelIndex = -1;	// duplicate
//	bUseVehicleColours = false;	// duplicate
	m_colour2 = 0;
	m_colour1 = m_colour2;
	field_172 = 0;
	bIsPickup = false;
	m_obj_flag2 = false;
	bOutOfStock = false;
	m_obj_flag8 = false;
	m_obj_flag10 = false;
	bHasBeenDamaged = false;
	m_nRefModelIndex = -1;
	bUseVehicleColours = false;
	m_pCurSurface = nil;
	m_pCollidingEntity = nil;
}

CObject::CObject(int32 mi, bool createRW)
{
	if (createRW)
		SetModelIndex(mi);
	else
		SetModelIndexNoCreate(mi);
	Init();
}

CObject::CObject(CDummyObject *dummy)
{
	SetModelIndexNoCreate(dummy->m_modelIndex);

	if (dummy->m_rwObject)
		AttachToRwObject(dummy->m_rwObject);
	else
		GetMatrix() = dummy->GetMatrix();

	m_objectMatrix = dummy->GetMatrix();
	dummy->DetachFromRwObject();
	Init();
	m_level = dummy->m_level;
}

CObject::~CObject(void)
{
	CRadar::ClearBlipForEntity(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(this));

	if(m_nRefModelIndex != -1)
		CModelInfo::GetModelInfo(m_nRefModelIndex)->RemoveRef();

	if(ObjectCreatedBy == TEMP_OBJECT && nNoTempObjects != 0)
		nNoTempObjects--;
}

void
CObject::Render(void)
{
	if(m_flagD80)
		return;

	if(m_nRefModelIndex != -1 && ObjectCreatedBy == TEMP_OBJECT && bUseVehicleColours){
		CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nRefModelIndex);
		assert(mi->m_type == MITYPE_VEHICLE);
		mi->SetVehicleColour(m_colour1, m_colour2);
	}

	CEntity::Render();
}

bool
CObject::SetupLighting(void)
{
	DeActivateDirectional();
	SetAmbientColours();

	if(bRenderScorched){
		WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f);
		return true;
	}
	return false;
}

void
CObject::RemoveLighting(bool reset)
{
	if(reset)
		WorldReplaceScorchedLightsWithNormal(Scene.world);
}


void
CObject::RefModelInfo(int32 modelId)
{
	m_nRefModelIndex = modelId;
	CModelInfo::GetModelInfo(modelId)->AddRef();
}

bool
CObject::CanBeDeleted(void)
{
	switch (ObjectCreatedBy) {
		case GAME_OBJECT:
			return true;
		case MISSION_OBJECT:
			return false;
		case TEMP_OBJECT:
			return true;
		case CUTSCENE_OBJECT:
			return false;
		default:
			return true;
	}
}

class CObject_ : public CObject
{
public:
	CObject *ctor(void) { return ::new (this) CObject(); }
	CObject *ctor(int32 mi, bool createRW) { return ::new (this) CObject(mi, createRW); }
	CObject *ctor(CDummyObject *dummy) { return ::new (this) CObject(dummy); }
	void dtor(void) { CObject::~CObject(); }
	void Render_(void) { CObject::Render(); }
};

STARTPATCHES
	InjectHook(0x4BABD0, (CObject* (CObject::*)(void)) &CObject_::ctor, PATCH_JUMP);
	InjectHook(0x4BACE0, (CObject* (CObject::*)(int32, bool)) &CObject_::ctor, PATCH_JUMP);
	InjectHook(0x4BAD50, (CObject* (CObject::*)(CDummyObject*)) &CObject_::ctor, PATCH_JUMP);
	InjectHook(0x4BAE00, &CObject_::dtor, PATCH_JUMP);
	InjectHook(0x4BB1E0, &CObject_::Render_, PATCH_JUMP);
ENDPATCHES