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path: root/src/rw/TxdStore.h
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#pragma once

#include "templates.h"

struct TxdDef {
	RwTexDictionary *texDict;
	int16 refCount;
	int16 refCountGu;
	char name[20];
};

class CTxdStore
{
	static CPool<TxdDef,TxdDef> *ms_pTxdPool;
	static RwTexDictionary *ms_pStoredTxd;
public:
	static void Initialise(void);
	static void Shutdown(void);
	static void GameShutdown(void);
	static int AddTxdSlot(const char *name);
	static void RemoveTxdSlot(int slot);
	static int FindTxdSlot(const char *name);
	static char *GetTxdName(int slot);
	static void PushCurrentTxd(void);
	static void PopCurrentTxd(void);
	static void SetCurrentTxd(int slot);
	static void Create(int slot);
	static int GetNumRefs(int slot);
	static void AddRef(int slot);
	static void AddRefEvenIfNotInMemory(int slot);
	static void AddRefGu(int slot);
	static void RemoveRef(int slot);
	static void RemoveRefGu(int slot);
	static void RemoveRefWithoutDelete(int slot);
	static bool LoadTxd(int slot, RwStream *stream);
	static bool LoadTxd(int slot, void *data, void *chunk);
	static bool LoadTxd(int slot, const char *filename);
	static bool StartLoadTxd(int slot, RwStream *stream);
	static bool FinishLoadTxd(int slot, RwStream *stream);
	static void RemoveTxd(int slot, bool notChunk = false);

	static void Load(RwTexDictionary *stored, CPool<TxdDef> *pool);

	static TxdDef *GetSlot(int slot) {
		assert(slot >= 0);
		assert(ms_pTxdPool);
		assert(slot < ms_pTxdPool->GetSize());
		return ms_pTxdPool->GetSlot(slot);
	}
	static bool isTxdLoaded(int slot);
};