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set(SRCS
audio_core.cpp
codec.cpp
hle/dsp.cpp
hle/filter.cpp
hle/pipe.cpp
hle/source.cpp
interpolate.cpp
sink_details.cpp
)
set(HEADERS
audio_core.h
codec.h
hle/common.h
hle/dsp.h
hle/filter.h
hle/pipe.h
hle/source.h
interpolate.h
null_sink.h
sink.h
sink_details.h
)
include_directories(../../externals/soundtouch/include)
if(SDL2_FOUND)
set(SRCS ${SRCS} sdl2_sink.cpp)
set(HEADERS ${HEADERS} sdl2_sink.h)
include_directories(${SDL2_INCLUDE_DIR})
endif()
create_directory_groups(${SRCS} ${HEADERS})
add_library(audio_core STATIC ${SRCS} ${HEADERS})
target_link_libraries(audio_core SoundTouch)
if(SDL2_FOUND)
target_link_libraries(audio_core ${SDL2_LIBRARY})
set_property(TARGET audio_core APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2)
endif()
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