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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include <unordered_map>
#include <vector>
#include <oaknut/code_block.hpp>
#include <oaknut/oaknut.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
namespace Core::NCE {
enum class PatchMode : u32 {
None,
PreText, ///< Patch section is inserted before .text
PostData, ///< Patch section is inserted after .data
};
using ModuleTextAddress = u64;
using PatchTextAddress = u64;
using EntryTrampolines = std::unordered_map<ModuleTextAddress, PatchTextAddress>;
class Patcher {
public:
explicit Patcher();
~Patcher();
void PatchText(const Kernel::PhysicalMemory& program_image,
const Kernel::CodeSet::Segment& code);
void RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code,
Kernel::PhysicalMemory& program_image, EntryTrampolines* out_trampolines);
size_t GetSectionSize() const noexcept;
[[nodiscard]] PatchMode GetPatchMode() const noexcept {
return mode;
}
private:
using ModuleDestLabel = uintptr_t;
struct Trampoline {
ptrdiff_t patch_offset;
uintptr_t module_offset;
};
void WriteLoadContext();
void WriteSaveContext();
void LockContext();
void UnlockContext();
void WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id);
void WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
oaknut::SystemReg src_reg);
void WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg);
void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg);
private:
void BranchToPatch(uintptr_t module_dest) {
m_branch_to_patch_relocations.push_back({c.offset(), module_dest});
}
void BranchToModule(uintptr_t module_dest) {
m_branch_to_module_relocations.push_back({c.offset(), module_dest});
c.dw(0);
}
void WriteModulePc(uintptr_t module_dest) {
m_write_module_pc_relocations.push_back({c.offset(), module_dest});
c.dx(0);
}
private:
// List of patch instructions we have generated.
std::vector<u32> m_patch_instructions{};
// Relocation type for relative branch from module to patch.
struct Relocation {
ptrdiff_t patch_offset; ///< Offset in bytes from the start of the patch section.
uintptr_t module_offset; ///< Offset in bytes from the start of the text section.
};
oaknut::VectorCodeGenerator c;
std::vector<Trampoline> m_trampolines;
std::vector<Relocation> m_branch_to_patch_relocations{};
std::vector<Relocation> m_branch_to_module_relocations{};
std::vector<Relocation> m_write_module_pc_relocations{};
std::vector<ModuleTextAddress> m_exclusives{};
oaknut::Label m_save_context{};
oaknut::Label m_load_context{};
PatchMode mode{PatchMode::None};
};
} // namespace Core::NCE
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