// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string.h>
#include "common/assert.h"
#include "core/crypto/ctr_encryption_layer.h"
namespace Crypto {
CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_, size_t base_offset)
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR),
iv(16, 0) {}
size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
if (length == 0)
return 0;
const auto sector_offset = offset & 0xF;
if (sector_offset == 0) {
UpdateIV(base_offset + offset);
std::vector<u8> raw = base->ReadBytes(length, offset);
if (raw.size() != length)
return Read(data, raw.size(), offset);
cipher.Transcode(raw.data(), length, data, Op::DECRYPT);
return length;
}
// offset does not fall on block boundary (0x10)
std::vector<u8> block = base->ReadBytes(0x10, offset - sector_offset);
UpdateIV(base_offset + offset - sector_offset);
cipher.Transcode(block.data(), block.size(), block.data(), Op::DECRYPT);
size_t read = 0x10 - sector_offset;
if (length + sector_offset < 0x10) {
memcpy_s(data, length, block.data() + sector_offset, std::min<u64>(length, read));
return read;
}
memcpy_s(data, length, block.data() + sector_offset, read);
return read + Read(data + read, length - read, offset + read);
}
void CTREncryptionLayer::SetIV(std::vector<u8> iv_) {
const auto length = std::min<size_t>(iv_.size(), iv.size());
for (size_t i = 0; i < length; ++i)
iv[i] = iv_[i];
}
void CTREncryptionLayer::UpdateIV(size_t offset) const {
offset >>= 4;
for (size_t i = 0; i < 8; ++i) {
iv[16 - i - 1] = offset & 0xFF;
offset >>= 8;
}
cipher.SetIV(iv);
}
} // namespace Crypto