// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/frd_u.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace FRD_U
namespace FRD_U {
const Interface::FunctionInfo FunctionTable[] = {
{0x00050000, nullptr, "GetFriendKey"},
{0x00080000, nullptr, "GetMyPresence"},
{0x00100040, nullptr, "GetPassword"},
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},
{0x001B0080, nullptr, "IsOnFriendList"},
{0x001C0042, nullptr, "DecodeLocalFriendCode"},
{0x001D0002, nullptr, "SetCurrentlyPlayingText"},
{0x00320042, nullptr, "SetClientSdkVersion"}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
Interface::~Interface() {
}
} // namespace