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author | Squall Leonhart <danialhorton@hotmail.com> | 2023-10-16 15:26:19 +0200 |
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committer | GitHub <noreply@github.com> | 2023-10-16 15:26:19 +0200 |
commit | 07143ce15c4cdfd85a5e0d38e838af68f0e156b2 (patch) | |
tree | 161921e7dd9ba8aeeabb5eff8896952de1dd299d | |
parent | Added missing BuildShader line (diff) | |
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-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index fd6d3689e..5030dd200 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -435,8 +435,8 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, clear_stencil_frag(BuildShader(device, VULKAN_DEPTHSTENCIL_CLEAR_FRAG_SPV)), convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), - convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)), convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), + convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)), convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), |