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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-06 01:29:26 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-06 01:29:26 +0200 |
commit | 1633fbf99a147c4d97b1ce1fee2044499c70bb93 (patch) | |
tree | 0244b505717bb098f68d18a14aa851c4e8b38034 | |
parent | ci: Update to Windows Server 2019 and Visual Studio 2019 (diff) | |
parent | gl_rasterizer: Mark cleared textures as dirty (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 31add708f..346feeb2f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -386,11 +386,14 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color_fb, bool using texture_cache.GuardRenderTargets(true); View color_surface; if (using_color_fb) { - color_surface = texture_cache.GetColorBufferSurface(regs.clear_buffers.RT, false); + const std::size_t index = regs.clear_buffers.RT; + color_surface = texture_cache.GetColorBufferSurface(index, true); + texture_cache.MarkColorBufferInUse(index); } View depth_surface; if (using_depth_fb || using_stencil_fb) { - depth_surface = texture_cache.GetDepthBufferSurface(false); + depth_surface = texture_cache.GetDepthBufferSurface(true); + texture_cache.MarkDepthBufferInUse(); } texture_cache.GuardRenderTargets(false); |