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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-04-06 01:29:26 +0200
committerGitHub <noreply@github.com>2020-04-06 01:29:26 +0200
commit1633fbf99a147c4d97b1ce1fee2044499c70bb93 (patch)
tree0244b505717bb098f68d18a14aa851c4e8b38034
parentci: Update to Windows Server 2019 and Visual Studio 2019 (diff)
parentgl_rasterizer: Mark cleared textures as dirty (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 31add708f..346feeb2f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -386,11 +386,14 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color_fb, bool using
texture_cache.GuardRenderTargets(true);
View color_surface;
if (using_color_fb) {
- color_surface = texture_cache.GetColorBufferSurface(regs.clear_buffers.RT, false);
+ const std::size_t index = regs.clear_buffers.RT;
+ color_surface = texture_cache.GetColorBufferSurface(index, true);
+ texture_cache.MarkColorBufferInUse(index);
}
View depth_surface;
if (using_depth_fb || using_stencil_fb) {
- depth_surface = texture_cache.GetDepthBufferSurface(false);
+ depth_surface = texture_cache.GetDepthBufferSurface(true);
+ texture_cache.MarkDepthBufferInUse();
}
texture_cache.GuardRenderTargets(false);