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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-05-31 22:57:11 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:34 +0200 |
commit | 22f0c4f002b1d215fe5accde7a25dfb724889ee8 (patch) | |
tree | da95fcac6096bb228c4d46f3ef293d6a98198cea | |
parent | shader,glasm: Implement legacy texcoord loads (diff) | |
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-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 3b73e8757..c1df7a342 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -20,7 +20,6 @@ void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU const Register ret{ctx.reg_alloc.Define(inst)}; if (offset.type == Type::U32) { // Avoid reading arrays out of bounds, matching hardware's behavior - const u32 imm_offset{offset.imm_u32}; if (offset.imm_u32 >= 0x10'000) { ctx.Add("MOV.S {},0;", ret); return; |