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author | bunnei <bunneidev@gmail.com> | 2016-12-21 19:33:49 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-12-21 19:33:49 +0100 |
commit | 29564d73bd078eac3e241ce67ffa78fb9aac3358 (patch) | |
tree | f26502270c82f12876670083490c0f111813c641 | |
parent | Merge pull request #2357 from lioncash/ui (diff) | |
parent | VideoCore: Make profiling scope more representative (diff) | |
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-rw-r--r-- | src/video_core/command_processor.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 12 |
2 files changed, 15 insertions, 0 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 408375230..ea58e9f54 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -139,6 +139,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { immediate_input.attr[immediate_attribute_id++] = attribute; if (immediate_attribute_id >= regs.vs.num_input_attributes + 1) { + MICROPROFILE_SCOPE(GPU_Drawing); immediate_attribute_id = 0; Shader::UnitState shader_unit; @@ -168,6 +169,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { case PICA_REG_INDEX(gpu_mode): if (regs.gpu_mode == Regs::GPUMode::Configuring) { + MICROPROFILE_SCOPE(GPU_Drawing); + // Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring VideoCore::g_renderer->Rasterizer()->DrawTriangles(); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 6add9d16d..5a306a5c8 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -11,6 +11,7 @@ #include "common/color.h" #include "common/logging/log.h" #include "common/math_util.h" +#include "common/microprofile.h" #include "common/vector_math.h" #include "core/hw/gpu.h" #include "video_core/pica.h" @@ -21,6 +22,10 @@ #include "video_core/renderer_opengl/pica_to_gl.h" #include "video_core/renderer_opengl/renderer_opengl.h" +MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); +MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); + static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) { return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace && stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace && @@ -168,6 +173,7 @@ void RasterizerOpenGL::DrawTriangles() { if (vertex_batch.empty()) return; + MICROPROFILE_SCOPE(OpenGL_Drawing); const auto& regs = Pica::g_state.regs; // Sync and bind the framebuffer surfaces @@ -694,18 +700,22 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { } void RasterizerOpenGL::FlushAll() { + MICROPROFILE_SCOPE(OpenGL_CacheManagement); res_cache.FlushAll(); } void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) { + MICROPROFILE_SCOPE(OpenGL_CacheManagement); res_cache.FlushRegion(addr, size, nullptr, false); } void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) { + MICROPROFILE_SCOPE(OpenGL_CacheManagement); res_cache.FlushRegion(addr, size, nullptr, true); } bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { + MICROPROFILE_SCOPE(OpenGL_Blits); using PixelFormat = CachedSurface::PixelFormat; using SurfaceType = CachedSurface::SurfaceType; @@ -778,6 +788,7 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon } bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { + MICROPROFILE_SCOPE(OpenGL_Blits); using PixelFormat = CachedSurface::PixelFormat; using SurfaceType = CachedSurface::SurfaceType; @@ -926,6 +937,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const GPU::Regs::FramebufferConfig& con if (framebuffer_addr == 0) { return false; } + MICROPROFILE_SCOPE(OpenGL_CacheManagement); CachedSurface src_params; src_params.addr = framebuffer_addr; |