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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-10-30 00:46:34 +0100 |
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committer | GitHub <noreply@github.com> | 2023-10-30 00:46:34 +0100 |
commit | 29955de767ad70b69d40f0213111fb37c245b535 (patch) | |
tree | 203a1227dddcbc2e000b8917b505aa0525d97354 | |
parent | Merge pull request #11898 from hebo6/patch-1 (diff) | |
parent | nvidia_flags: Enable GL Threaded optimizations (diff) | |
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-rw-r--r-- | src/common/nvidia_flags.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/nvidia_flags.cpp b/src/common/nvidia_flags.cpp index 7ed7690ee..fa3747782 100644 --- a/src/common/nvidia_flags.cpp +++ b/src/common/nvidia_flags.cpp @@ -25,6 +25,7 @@ void ConfigureNvidiaEnvironmentFlags() { void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str())); void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1")); + void(_putenv("__GL_THREADED_OPTIMIZATIONS=1")); #endif } |