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authorbunnei <bunneidev@gmail.com>2018-07-26 07:30:25 +0200
committerGitHub <noreply@github.com>2018-07-26 07:30:25 +0200
commit31642ae2ee83d9426238c1a57d71c5de1ddd4d55 (patch)
treeadce82ed1dd45bacecb4510c1733581cbac3ad94
parentMerge pull request #828 from lioncash/ldr (diff)
parentImplement R16_G16 (diff)
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-rw-r--r--src/video_core/gpu.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp38
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h73
-rw-r--r--src/video_core/textures/decoders.cpp3
4 files changed, 100 insertions, 19 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index e9d87efb4..de276c559 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -23,6 +23,11 @@ enum class RenderTargetFormat : u32 {
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
+ RG16_UNORM = 0xDA,
+ RG16_SNORM = 0xDB,
+ RG16_SINT = 0xDC,
+ RG16_UINT = 0xDD,
+ RG16_FLOAT = 0xDE,
R11G11B10_FLOAT = 0xE0,
R8_UNORM = 0xF3,
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index f52ac23f1..a4d9707cb 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -104,15 +104,20 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
true}, // DXT45
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // BC7U
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
- {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
- {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
- {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
- {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
- {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
- {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
+ true}, // BC7U
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
+ {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
+ {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
+ {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
+ {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
+ {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
+ {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
+ {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
+ {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
+ {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
// DepthStencil formats
@@ -210,10 +215,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
- MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::SRGBA8>,
- MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
- MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
- MortonCopy<true, PixelFormat::Z32FS8>,
+ MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
+ MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
+ MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
+ MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
+ MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
+ MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -241,6 +248,11 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::R32F>,
MortonCopy<false, PixelFormat::R16F>,
MortonCopy<false, PixelFormat::R16UNORM>,
+ MortonCopy<false, PixelFormat::RG16>,
+ MortonCopy<false, PixelFormat::RG16F>,
+ MortonCopy<false, PixelFormat::RG16UI>,
+ MortonCopy<false, PixelFormat::RG16I>,
+ MortonCopy<false, PixelFormat::RG16S>,
MortonCopy<false, PixelFormat::SRGBA8>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index ffa2019f7..bb39c0a6f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -43,16 +43,21 @@ struct SurfaceParams {
R32F = 18,
R16F = 19,
R16UNORM = 20,
- SRGBA8 = 21,
+ RG16 = 21,
+ RG16F = 22,
+ RG16UI = 23,
+ RG16I = 24,
+ RG16S = 25,
+ SRGBA8 = 26,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 22,
- S8Z24 = 23,
- Z32F = 24,
- Z16 = 25,
- Z32FS8 = 26,
+ Z24S8 = 27,
+ S8Z24 = 28,
+ Z32F = 29,
+ Z16 = 30,
+ Z32FS8 = 31,
MaxDepthStencilFormat,
@@ -111,6 +116,11 @@ struct SurfaceParams {
1, // R32F
1, // R16F
1, // R16UNORM
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
1, // SRGBA8
1, // Z24S8
1, // S8Z24
@@ -149,6 +159,11 @@ struct SurfaceParams {
32, // R32F
16, // R16F
16, // R16UNORM
+ 32, // RG16
+ 32, // RG16F
+ 32, // RG16UI
+ 32, // RG16I
+ 32, // RG16S
32, // SRGBA8
32, // Z24S8
32, // S8Z24
@@ -205,6 +220,17 @@ struct SurfaceParams {
return PixelFormat::RGBA32UI;
case Tegra::RenderTargetFormat::R8_UNORM:
return PixelFormat::R8;
+ case Tegra::RenderTargetFormat::RG16_FLOAT:
+ return PixelFormat::RG16F;
+ case Tegra::RenderTargetFormat::RG16_UINT:
+ return PixelFormat::RG16UI;
+ case Tegra::RenderTargetFormat::RG16_SINT:
+ return PixelFormat::RG16I;
+ case Tegra::RenderTargetFormat::RG16_UNORM:
+ return PixelFormat::RG16;
+ case Tegra::RenderTargetFormat::RG16_SNORM:
+ return PixelFormat::RG16S;
+
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -271,6 +297,22 @@ struct SurfaceParams {
return PixelFormat::BC7U;
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
+ case Tegra::Texture::TextureFormat::R16_G16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RG16F;
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::RG16;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::RG16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RG16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::RG16I;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
static_cast<u32>(format), static_cast<u32>(component_type));
@@ -329,6 +371,12 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::ZF32;
case PixelFormat::Z24S8:
return Tegra::Texture::TextureFormat::Z24S8;
+ case PixelFormat::RG16F:
+ case PixelFormat::RG16:
+ case PixelFormat::RG16UI:
+ case PixelFormat::RG16I:
+ case PixelFormat::RG16S:
+ return Tegra::Texture::TextureFormat::R16_G16;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -360,6 +408,12 @@ struct SurfaceParams {
return ComponentType::UNorm;
case Tegra::Texture::ComponentType::FLOAT:
return ComponentType::Float;
+ case Tegra::Texture::ComponentType::SNORM:
+ return ComponentType::SNorm;
+ case Tegra::Texture::ComponentType::UINT:
+ return ComponentType::UInt;
+ case Tegra::Texture::ComponentType::SINT:
+ return ComponentType::SInt;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
UNREACHABLE();
@@ -374,14 +428,21 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::BGRA8_UNORM:
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
case Tegra::RenderTargetFormat::R8_UNORM:
+ case Tegra::RenderTargetFormat::RG16_UNORM:
return ComponentType::UNorm;
+ case Tegra::RenderTargetFormat::RG16_SNORM:
+ return ComponentType::SNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
case Tegra::RenderTargetFormat::RG32_FLOAT:
+ case Tegra::RenderTargetFormat::RG16_FLOAT:
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
+ case Tegra::RenderTargetFormat::RG16_UINT:
return ComponentType::UInt;
+ case Tegra::RenderTargetFormat::RG16_SINT:
+ return ComponentType::SInt;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 50c5a56f6..d794f8402 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -62,6 +62,7 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::A2B10G10R10:
case TextureFormat::BF10GF11RF11:
case TextureFormat::R32:
+ case TextureFormat::R16_G16:
return 4;
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
@@ -127,6 +128,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::R32_G32:
case TextureFormat::R32:
case TextureFormat::R16:
+ case TextureFormat::R16_G16:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -187,6 +189,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::R32_G32:
case TextureFormat::R32:
case TextureFormat::R16:
+ case TextureFormat::R16_G16:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;