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author | bunnei <bunneidev@gmail.com> | 2018-11-28 23:47:28 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-28 23:47:28 +0100 |
commit | 5a9a84994a31ab72d2caab752ee2a3d02afc8133 (patch) | |
tree | 7e832b967ca67d9b3d349b1818c718f3731bfce1 | |
parent | Merge pull request #1786 from Tinob/DepthClamp (diff) | |
parent | remove viewport_transform_enabled as it seems to be inactive when valid transforms are used. (diff) | |
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-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 28 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 2 |
3 files changed, 31 insertions, 15 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 2e896e5f2..d3b3ed1f0 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -744,7 +744,20 @@ public: u32 vb_element_base; - INSERT_PADDING_WORDS(0x38); + INSERT_PADDING_WORDS(0x36); + + union { + BitField<0, 1, u32> c0; + BitField<1, 1, u32> c1; + BitField<2, 1, u32> c2; + BitField<3, 1, u32> c3; + BitField<4, 1, u32> c4; + BitField<5, 1, u32> c5; + BitField<6, 1, u32> c6; + BitField<7, 1, u32> c7; + } clip_distance_enabled; + + INSERT_PADDING_WORDS(0x1); float point_size; @@ -1208,6 +1221,7 @@ ASSERT_REG_POSITION(stencil_front_mask, 0x4E7); ASSERT_REG_POSITION(frag_color_clamp, 0x4EA); ASSERT_REG_POSITION(screen_y_control, 0x4EB); ASSERT_REG_POSITION(vb_element_base, 0x50D); +ASSERT_REG_POSITION(clip_distance_enabled, 0x544); ASSERT_REG_POSITION(point_size, 0x546); ASSERT_REG_POSITION(zeta_enable, 0x54E); ASSERT_REG_POSITION(multisample_control, 0x54F); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 5c8fe002b..a44bbfae8 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -642,6 +642,7 @@ void RasterizerOpenGL::DrawArrays() { SyncCullMode(); SyncPrimitiveRestart(); SyncScissorTest(state); + SyncClipEnabled(); // Alpha Testing is synced on shaders. SyncTransformFeedback(); SyncPointState(); @@ -1006,18 +1007,11 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { for (std::size_t i = 0; i < viewport_count; i++) { auto& viewport = current_state.viewports[i]; const auto& src = regs.viewports[i]; - if (regs.viewport_transform_enabled) { - const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()}; - viewport.x = viewport_rect.left; - viewport.y = viewport_rect.bottom; - viewport.width = viewport_rect.GetWidth(); - viewport.height = viewport_rect.GetHeight(); - } else { - viewport.x = src.x; - viewport.y = src.y; - viewport.width = src.width; - viewport.height = src.height; - } + const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()}; + viewport.x = viewport_rect.left; + viewport.y = viewport_rect.bottom; + viewport.width = viewport_rect.GetWidth(); + viewport.height = viewport_rect.GetHeight(); viewport.depth_range_far = regs.viewports[i].depth_range_far; viewport.depth_range_near = regs.viewports[i].depth_range_near; } @@ -1026,7 +1020,15 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { } void RasterizerOpenGL::SyncClipEnabled() { - UNREACHABLE(); + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.clip_distance[0] = regs.clip_distance_enabled.c0 != 0; + state.clip_distance[1] = regs.clip_distance_enabled.c1 != 0; + state.clip_distance[2] = regs.clip_distance_enabled.c2 != 0; + state.clip_distance[3] = regs.clip_distance_enabled.c3 != 0; + state.clip_distance[4] = regs.clip_distance_enabled.c4 != 0; + state.clip_distance[5] = regs.clip_distance_enabled.c5 != 0; + state.clip_distance[6] = regs.clip_distance_enabled.c6 != 0; + state.clip_distance[7] = regs.clip_distance_enabled.c7 != 0; } void RasterizerOpenGL::SyncClipCoef() { diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index a486d1654..439bfbc98 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -190,7 +190,7 @@ public: GLfloat clamp; } polygon_offset; - std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE + std::array<bool, 8> clip_distance; // GL_CLIP_DISTANCE OpenGLState(); |