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author | bunnei <bunneidev@gmail.com> | 2018-07-25 02:41:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-25 02:41:02 +0200 |
commit | 5d4ad999cfa578dfdbdd0568ca4c7e094b91d0c5 (patch) | |
tree | 055f787c3c64975ca720d92d5a90d58d4a51ce07 | |
parent | Merge pull request #805 from lioncash/sign (diff) | |
parent | GPU: Implemented the R16 and R16F texture formats. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 27 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
3 files changed, 32 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 1d3aff97b..0f5006383 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -111,6 +111,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F + {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F + {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM // DepthStencil formats {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, @@ -204,7 +206,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, - MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::Z24S8>, + MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, + MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, }; @@ -232,6 +235,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::RGBA32F>, MortonCopy<false, PixelFormat::RG32F>, MortonCopy<false, PixelFormat::R32F>, + MortonCopy<false, PixelFormat::R16F>, + MortonCopy<false, PixelFormat::R16UNORM>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32F>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 800d239d9..e1d3670d9 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -41,14 +41,16 @@ struct SurfaceParams { RGBA32F = 16, RG32F = 17, R32F = 18, + R16F = 19, + R16UNORM = 20, MaxColorFormat, // DepthStencil formats - Z24S8 = 19, - S8Z24 = 20, - Z32F = 21, - Z16 = 22, + Z24S8 = 21, + S8Z24 = 22, + Z32F = 23, + Z16 = 24, MaxDepthStencilFormat, @@ -105,6 +107,8 @@ struct SurfaceParams { 1, // RGBA32F 1, // RG32F 1, // R32F + 1, // R16F + 1, // R16UNORM 1, // Z24S8 1, // S8Z24 1, // Z32F @@ -139,6 +143,8 @@ struct SurfaceParams { 128, // RGBA32F 64, // RG32F 32, // R32F + 16, // R16F + 16, // R16UNORM 32, // Z24S8 32, // S8Z24 32, // Z32F @@ -226,6 +232,16 @@ struct SurfaceParams { UNREACHABLE(); case Tegra::Texture::TextureFormat::R32_G32: return PixelFormat::RG32F; + case Tegra::Texture::TextureFormat::R16: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::R16F; + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::R16UNORM; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); case Tegra::Texture::TextureFormat::R32: return PixelFormat::R32F; case Tegra::Texture::TextureFormat::DXT1: @@ -290,6 +306,9 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::R32_G32; case PixelFormat::R32F: return Tegra::Texture::TextureFormat::R32; + case PixelFormat::R16F: + case PixelFormat::R16UNORM: + return Tegra::Texture::TextureFormat::R16; default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index cda2646ad..970c06e71 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -66,6 +66,7 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: case TextureFormat::G8R8: + case TextureFormat::R16: return 2; case TextureFormat::R8: return 1; @@ -123,6 +124,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32: case TextureFormat::R32: + case TextureFormat::R16: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -181,6 +183,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32: case TextureFormat::R32: + case TextureFormat::R16: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; |