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authorFernandoS27 <fsahmkow27@gmail.com>2021-04-02 19:27:30 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:26 +0200
commit655f7a570a10218ffb2ed175bb7f0b84530ccae0 (patch)
treebb95bc316718bd5c746a0b28084b3548a4aea222
parentshader: Improve VOTE.VTG stub (diff)
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-rw-r--r--src/shader_recompiler/CMakeLists.txt2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp40
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h13
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp56
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp11
9 files changed, 121 insertions, 11 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 03a5793aa..181eac9f2 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -3,6 +3,7 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_context.h
backend/spirv/emit_spirv.cpp
backend/spirv/emit_spirv.h
+ backend/spirv/emit_spirv_barriers.cpp
backend/spirv/emit_spirv_bitwise_conversion.cpp
backend/spirv/emit_spirv_composite.cpp
backend/spirv/emit_spirv_context_get_set.cpp
@@ -63,6 +64,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/program.h
frontend/maxwell/structured_control_flow.cpp
frontend/maxwell/structured_control_flow.h
+ frontend/maxwell/translate/impl/barrier_operations.cpp
frontend/maxwell/translate/impl/bitfield_extract.cpp
frontend/maxwell/translate/impl/bitfield_insert.cpp
frontend/maxwell/translate/impl/branch_indirect.cpp
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index d2eda1f8e..749ad1240 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -28,6 +28,7 @@ void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
void EmitReturn(EmitContext& ctx);
void EmitUnreachable(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
+void EmitMemoryBarrier(EmitContext& ctx, IR::Inst* inst);
void EmitPrologue(EmitContext& ctx);
void EmitEpilogue(EmitContext& ctx);
void EmitGetRegister(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp
new file mode 100644
index 000000000..413ac25a0
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp
@@ -0,0 +1,40 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+
+namespace Shader::Backend::SPIRV {
+namespace {
+spv::Scope MemoryScopeToSpirVScope(IR::MemoryScope scope) {
+ switch (scope) {
+ case IR::MemoryScope::Warp:
+ return spv::Scope::Subgroup;
+ case IR::MemoryScope::Workgroup:
+ return spv::Scope::Workgroup;
+ case IR::MemoryScope::Device:
+ return spv::Scope::Device;
+ case IR::MemoryScope::System:
+ return spv::Scope::CrossDevice;
+ case IR::MemoryScope::DontCare:
+ return spv::Scope::Invocation;
+ default:
+ throw NotImplementedException("Unknown memory scope!");
+ }
+}
+
+} // namespace
+
+void EmitMemoryBarrier(EmitContext& ctx, IR::Inst* inst) {
+ const auto info{inst->Flags<IR::BarrierInstInfo>()};
+ const auto semantics =
+ spv::MemorySemanticsMask::AcquireRelease | spv::MemorySemanticsMask::UniformMemory |
+ spv::MemorySemanticsMask::WorkgroupMemory | spv::MemorySemanticsMask::AtomicCounterMemory |
+ spv::MemorySemanticsMask::ImageMemory;
+ const auto scope = MemoryScopeToSpirVScope(info.scope);
+ ctx.OpMemoryBarrier(ctx.Constant(ctx.U32[1], static_cast<u32>(scope)),
+ ctx.Constant(ctx.U32[1], static_cast<u32>(semantics)));
+}
+
+} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index ddaa873f2..2fd90303f 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -82,6 +82,10 @@ void IREmitter::SelectionMerge(Block* merge_block) {
Inst(Opcode::SelectionMerge, merge_block);
}
+void IREmitter::MemoryBarrier(BarrierInstInfo info) {
+ Inst(Opcode::MemoryBarrier, Flags{info});
+}
+
void IREmitter::Return() {
block->SetReturn();
Inst(Opcode::Return);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 6e04eec7f..5bebf66e3 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -136,6 +136,8 @@ public:
[[nodiscard]] Value Select(const U1& condition, const Value& true_value,
const Value& false_value);
+ [[nodiscard]] void MemoryBarrier(BarrierInstInfo info);
+
template <typename Dest, typename Source>
[[nodiscard]] Dest BitCast(const Source& value);
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 90078f535..7730c25a9 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -25,6 +25,14 @@ enum class FpRounding : u8 {
RZ, // Round towards zero
};
+enum class MemoryScope : u32 {
+ DontCare,
+ Warp,
+ Workgroup,
+ Device,
+ System
+};
+
struct FpControl {
bool no_contraction{false};
FpRounding rounding{FpRounding::DontCare};
@@ -32,6 +40,11 @@ struct FpControl {
};
static_assert(sizeof(FpControl) <= sizeof(u32));
+union BarrierInstInfo {
+ u32 raw;
+ BitField<0, 3, MemoryScope> scope;
+};
+
union TextureInstInfo {
u32 raw;
BitField<0, 8, TextureType> type;
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 702372775..d9e0d5471 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -16,6 +16,9 @@ OPCODE(Return, Void,
OPCODE(Unreachable, Void, )
OPCODE(DemoteToHelperInvocation, Void, Label, )
+// Barriers
+OPCODE(MemoryBarrier, Void, )
+
// Special operations
OPCODE(Prologue, Void, )
OPCODE(Epilogue, Void, )
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp
new file mode 100644
index 000000000..933af572c
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp
@@ -0,0 +1,56 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
+
+namespace Shader::Maxwell {
+namespace {
+// Seems to be in CUDA terminology.
+enum class LocalScope : u64 {
+ CTG = 0,
+ GL = 1,
+ SYS = 2,
+ VC = 3,
+};
+
+IR::MemoryScope LocalScopeToMemoryScope(LocalScope scope) {
+ switch (scope) {
+ case LocalScope::CTG:
+ return IR::MemoryScope::Warp;
+ case LocalScope::GL:
+ return IR::MemoryScope::Device;
+ case LocalScope::SYS:
+ return IR::MemoryScope::System;
+ case LocalScope::VC:
+ return IR::MemoryScope::Workgroup; // or should be device?
+ default:
+ throw NotImplementedException("Unimplemented Local Scope {}", scope);
+ }
+}
+
+} // namespace
+
+void TranslatorVisitor::MEMBAR(u64 inst) {
+ union {
+ u64 raw;
+ BitField<8, 2, LocalScope> scope;
+ } membar{inst};
+ IR::BarrierInstInfo info{};
+ info.scope.Assign(LocalScopeToMemoryScope(membar.scope));
+ ir.MemoryBarrier(info);
+}
+
+void TranslatorVisitor::DEPBAR() {
+ // DEPBAR is a no-op
+}
+
+void TranslatorVisitor::BAR(u64) {
+ throw NotImplementedException("Instruction {} is not implemented", Opcode::BAR);
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index 83ed0c0fd..80a6ed578 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -37,10 +37,6 @@ void TranslatorVisitor::B2R(u64) {
ThrowNotImplemented(Opcode::B2R);
}
-void TranslatorVisitor::BAR(u64) {
- ThrowNotImplemented(Opcode::BAR);
-}
-
void TranslatorVisitor::BPT(u64) {
ThrowNotImplemented(Opcode::BPT);
}
@@ -73,9 +69,6 @@ void TranslatorVisitor::CS2R(u64) {
ThrowNotImplemented(Opcode::CS2R);
}
-void TranslatorVisitor::DEPBAR() {
- // DEPBAR is a no-op
-}
void TranslatorVisitor::FCHK_reg(u64) {
ThrowNotImplemented(Opcode::FCHK_reg);
@@ -189,10 +182,6 @@ void TranslatorVisitor::LONGJMP(u64) {
ThrowNotImplemented(Opcode::LONGJMP);
}
-void TranslatorVisitor::MEMBAR(u64) {
- ThrowNotImplemented(Opcode::MEMBAR);
-}
-
void TranslatorVisitor::NOP(u64) {
ThrowNotImplemented(Opcode::NOP);
}