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author | bunnei <bunneidev@gmail.com> | 2016-11-05 05:23:32 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2016-12-22 05:29:12 +0100 |
commit | 707cc66362e613925bbdd0c2abed7959a42decad (patch) | |
tree | 618b8063254836feb53c1bcd4e63e283fe95a7f5 | |
parent | core: Consolidate top-level system state into a singleton. (diff) | |
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-rw-r--r-- | src/common/common_paths.h | 18 | ||||
-rw-r--r-- | src/common/file_util.cpp | 52 | ||||
-rw-r--r-- | src/common/file_util.h | 20 |
3 files changed, 3 insertions, 87 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index 37304d236..b56105306 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -32,22 +32,10 @@ // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) #define CONFIG_DIR "config" -#define GAMECONFIG_DIR "game_config" -#define MAPS_DIR "maps" #define CACHE_DIR "cache" #define SDMC_DIR "sdmc" #define NAND_DIR "nand" #define SYSDATA_DIR "sysdata" -#define SHADERCACHE_DIR "shader_cache" -#define STATESAVES_DIR "state_saves" -#define SCREENSHOTS_DIR "screenShots" -#define DUMP_DIR "dump" -#define DUMP_TEXTURES_DIR "textures" -#define DUMP_FRAMES_DIR "frames" -#define DUMP_AUDIO_DIR "audio" -#define LOGS_DIR "logs" -#define SHADERS_DIR "shaders" -#define SYSCONF_DIR "sysconf" // Filenames // Files in the directory returned by GetUserPath(D_CONFIG_IDX) @@ -57,9 +45,3 @@ // Sys files #define SHARED_FONT "shared_font.bin" - -// Files in the directory returned by GetUserPath(D_LOGS_IDX) -#define MAIN_LOG "emu.log" - -// Files in the directory returned by GetUserPath(D_SYSCONF_IDX) -#define SYSCONF "SYSCONF" diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index c618495f7..5ab938a24 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -697,6 +697,9 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; + paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; + paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; #else if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; @@ -712,24 +715,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; } #endif - - paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; - paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; - paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; - paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; - paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; - paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; - paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; - paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; - paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; - paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; - paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; - paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP; - paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; - paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; - paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; } if (!newPath.empty()) { @@ -743,48 +730,15 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new switch (DirIDX) { case D_ROOT_IDX: paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; - paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP; - paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF; break; case D_USER_IDX: paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; - paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; - paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; - paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; - paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; - paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; - paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; - paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; - paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; - paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; - paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; - paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP; - paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP; - paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG; - paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; - paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; - paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; break; - - case D_CONFIG_IDX: - paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG; - paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; - paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG; - break; - - case D_DUMP_IDX: - paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; - paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; - paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; - break; - - case D_LOGS_IDX: - paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG; } } diff --git a/src/common/file_util.h b/src/common/file_util.h index ac58607c5..94adfcd7e 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -21,31 +21,11 @@ enum { D_USER_IDX, D_ROOT_IDX, D_CONFIG_IDX, - D_GAMECONFIG_IDX, - D_MAPS_IDX, D_CACHE_IDX, - D_SHADERCACHE_IDX, - D_SHADERS_IDX, - D_STATESAVES_IDX, - D_SCREENSHOTS_IDX, D_SDMC_IDX, D_NAND_IDX, D_SYSDATA_IDX, - D_HIRESTEXTURES_IDX, - D_DUMP_IDX, - D_DUMPFRAMES_IDX, - D_DUMPAUDIO_IDX, - D_DUMPTEXTURES_IDX, - D_DUMPDSP_IDX, D_LOGS_IDX, - D_SYSCONF_IDX, - F_EMUCONFIG_IDX, - F_DEBUGGERCONFIG_IDX, - F_LOGGERCONFIG_IDX, - F_MAINLOG_IDX, - F_RAMDUMP_IDX, - F_ARAMDUMP_IDX, - F_SYSCONF_IDX, NUM_PATH_INDICES }; 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