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author | bunnei <bunneidev@gmail.com> | 2016-05-07 06:33:06 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2016-05-07 06:33:06 +0200 |
commit | 8043a35cf948922a06f18d3978fc40617f313cb7 (patch) | |
tree | d77167f5b7fba155f73fd68af7e21f78b4f00de7 | |
parent | Merge pull request #1764 from wwylele/how-can-i-find-this-if-i-have-only-decrypted-rom (diff) | |
parent | Frontends, VideoCore: Move glad initialisation to the frontend (diff) | |
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-rw-r--r-- | src/citra/emu_window/emu_window_sdl2.cpp | 7 | ||||
-rw-r--r-- | src/citra_qt/main.cpp | 11 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 6 |
3 files changed, 18 insertions, 6 deletions
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 924189f4c..12cdd9d95 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -9,6 +9,8 @@ #define SDL_MAIN_HANDLED #include <SDL.h> +#include <glad/glad.h> + #include "common/key_map.h" #include "common/logging/log.h" #include "common/scm_rev.h" @@ -98,6 +100,11 @@ EmuWindow_SDL2::EmuWindow_SDL2() { exit(1); } + if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { + LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); + exit(1); + } + OnResize(); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); SDL_PumpEvents(); diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index f1ab29755..a85c94a4b 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -6,6 +6,9 @@ #include <memory> #include <thread> +#include <glad/glad.h> + +#define QT_NO_OPENGL #include <QDesktopWidget> #include <QtGui> #include <QFileDialog> @@ -240,6 +243,14 @@ bool GMainWindow::InitializeSystem() { if (emu_thread != nullptr) ShutdownGame(); + render_window->MakeCurrent(); + if (!gladLoadGL()) { + QMessageBox::critical(this, tr("Error while starting Citra!"), + tr("Failed to initialize the video core!\n\n" + "Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver.")); + return false; + } + // Initialize the core emulation System::Result system_result = System::Init(render_window); if (System::Result::Success != system_result) { diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 0e9a0be8b..7fcd36409 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -473,12 +473,6 @@ static void DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity, bool RendererOpenGL::Init() { render_window->MakeCurrent(); - // TODO: Make frontends initialize this, so they can use gladLoadGLLoader with their own loaders - if (!gladLoadGL()) { - LOG_CRITICAL(Render_OpenGL, "Failed to initialize GL functions! Exiting..."); - exit(-1); - } - if (GLAD_GL_KHR_debug) { glEnable(GL_DEBUG_OUTPUT); glDebugMessageCallback(DebugHandler, nullptr); |