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authorZach Hilman <zachhilman@gmail.com>2019-05-30 16:47:56 +0200
committerZach Hilman <zachhilman@gmail.com>2019-05-30 16:47:56 +0200
commit9b2d38582f1b7ad1d3c8dbc73a379cfca4fdabb2 (patch)
treed91b361de8f11c9dde3b890c146598735bc9b7a4
parentgame_list_worker: Add better error handling to caching (diff)
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-rw-r--r--src/yuzu/main.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 86aed0d94..f8a0daebd 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1396,7 +1396,6 @@ void GMainWindow::OnMenuInstallToNAND() {
tr("The file was successfully installed."));
game_list->PopulateAsync(UISettings::values.game_directory_path,
UISettings::values.game_directory_deepscan);
- // Clear the game list cache.
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
DIR_SEP + "game_list");
};