summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-14 01:12:03 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:38 +0200
commita0d0704affa0f86ba29ef59d90fa06c1b7c974da (patch)
tree6bf42ec914e7911c5244f84191124d888f458fab
parentglsl: Add stubs for sparse queries and variable aoffi when not supported (diff)
downloadyuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.tar
yuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.tar.gz
yuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.tar.bz2
yuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.tar.lz
yuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.tar.xz
yuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.tar.zst
yuzu-a0d0704affa0f86ba29ef59d90fa06c1b7c974da.zip
-rw-r--r--src/shader_recompiler/backend/glsl/emit_context.cpp8
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp10
-rw-r--r--src/shader_recompiler/shader_info.h1
3 files changed, 15 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp
index d0880bdcb..e18f8257e 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_context.cpp
@@ -302,9 +302,11 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
break;
case Stage::Compute:
stage_name = "cs";
+ const u32 local_x{std::max(program.workgroup_size[0], 1u)};
+ const u32 local_y{std::max(program.workgroup_size[1], 1u)};
+ const u32 local_z{std::max(program.workgroup_size[2], 1u)};
header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;",
- program.workgroup_size[0], program.workgroup_size[1],
- program.workgroup_size[2]);
+ local_x, local_y, local_z);
break;
}
SetupOutPerVertex(*this, header);
@@ -346,7 +348,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
}
void EmitContext::SetupExtensions() {
- if (profile.support_gl_texture_shadow_lod) {
+ if (info.uses_shadow_lod && profile.support_gl_texture_shadow_lod) {
header += "#extension GL_EXT_texture_shadow_lod : enable\n";
}
if (info.uses_int64) {
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 10d2822ae..47933df97 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -636,7 +636,6 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::ImageGatherDref:
case IR::Opcode::ImageFetch:
case IR::Opcode::ImageQueryDimensions:
- case IR::Opcode::ImageQueryLod:
case IR::Opcode::ImageGradient: {
const TextureType type{inst.Flags<IR::TextureInstInfo>().type};
info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D;
@@ -644,6 +643,15 @@ void VisitUsages(Info& info, IR::Inst& inst) {
inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
break;
}
+ case IR::Opcode::ImageQueryLod: {
+ const auto flags{inst.Flags<IR::TextureInstInfo>()};
+ const TextureType type{flags.type};
+ info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D;
+ info.uses_shadow_lod |= flags.is_depth != 0;
+ info.uses_sparse_residency |=
+ inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
+ break;
+ }
case IR::Opcode::ImageRead: {
const auto flags{inst.Flags<IR::TextureInstInfo>()};
info.uses_typeless_image_reads |= flags.image_format == ImageFormat::Typeless;
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 7536c9caf..74d7a6a94 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -196,6 +196,7 @@ struct Info {
bool uses_int64_bit_atomics{};
bool uses_global_memory{};
bool uses_atomic_image_u32{};
+ bool uses_shadow_lod{};
IR::Type used_constant_buffer_types{};
IR::Type used_storage_buffer_types{};