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author | Squall-Leonhart <danialhorton@hotmail.com> | 2023-10-04 10:12:08 +0200 |
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committer | Squall-Leonhart <danialhorton@hotmail.com> | 2023-10-04 10:12:08 +0200 |
commit | a84c928827d90e741b550862cbd990e6ce6af859 (patch) | |
tree | ad393930dcf3c094ad0a2c76a9db9c34d380b62d | |
parent | Implements D32_Float to A8B8G8R8_UNORM format copy (diff) | |
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-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index b971973dc..4778ac4c5 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -8,8 +8,8 @@ #include "common/settings.h" #include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" -#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" +#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" @@ -560,7 +560,7 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, } void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, - ImageView& src_image_view) { + ImageView& src_image_view) { ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(), convert_d32f_to_abgr8_frag); ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view); |