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author | bunnei <bunneidev@gmail.com> | 2018-07-25 23:47:26 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-25 23:47:26 +0200 |
commit | c88382517cd9d7e0b9046c0ea8690c38e778e6f6 (patch) | |
tree | 10440f12ab2ce6115a45b640723d7f040841066a | |
parent | Merge pull request #801 from lioncash/time (diff) | |
parent | GPU: Use the right texture format for sRGBA framebuffers. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 9 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 17 |
2 files changed, 17 insertions, 9 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 91ce0357b..f52ac23f1 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -113,6 +113,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8 // DepthStencil formats {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, @@ -209,9 +210,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, - MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, - MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>, + MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::SRGBA8>, + MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::Z32FS8>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -239,6 +241,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::R32F>, MortonCopy<false, PixelFormat::R16F>, MortonCopy<false, PixelFormat::R16UNORM>, + MortonCopy<false, PixelFormat::SRGBA8>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32F>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index fc864c56f..ffa2019f7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -43,15 +43,16 @@ struct SurfaceParams { R32F = 18, R16F = 19, R16UNORM = 20, + SRGBA8 = 21, MaxColorFormat, // DepthStencil formats - Z24S8 = 21, - S8Z24 = 22, - Z32F = 23, - Z16 = 24, - Z32FS8 = 25, + Z24S8 = 22, + S8Z24 = 23, + Z32F = 24, + Z16 = 25, + Z32FS8 = 26, MaxDepthStencilFormat, @@ -110,6 +111,7 @@ struct SurfaceParams { 1, // R32F 1, // R16F 1, // R16UNORM + 1, // SRGBA8 1, // Z24S8 1, // S8Z24 1, // Z32F @@ -147,6 +149,7 @@ struct SurfaceParams { 32, // R32F 16, // R16F 16, // R16UNORM + 32, // SRGBA8 32, // Z24S8 32, // S8Z24 32, // Z32F @@ -182,8 +185,9 @@ struct SurfaceParams { static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) { switch (format) { - case Tegra::RenderTargetFormat::RGBA8_UNORM: case Tegra::RenderTargetFormat::RGBA8_SRGB: + return PixelFormat::SRGBA8; + case Tegra::RenderTargetFormat::RGBA8_UNORM: return PixelFormat::ABGR8; case Tegra::RenderTargetFormat::BGRA8_UNORM: return PixelFormat::BGRA8; @@ -278,6 +282,7 @@ struct SurfaceParams { // TODO(Subv): Properly implement this switch (format) { case PixelFormat::ABGR8: + case PixelFormat::SRGBA8: return Tegra::Texture::TextureFormat::A8R8G8B8; case PixelFormat::B5G6R5: return Tegra::Texture::TextureFormat::B5G6R5; |