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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-23 08:52:54 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:29 +0200 |
commit | d5d6778ba53b218a7f19c0ab0873404a24ac015b (patch) | |
tree | 96d296b6f766b0b639b580395714aa1fcbc2bd0a | |
parent | shader: Add OpenGL shader profile options (diff) | |
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-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.cpp | 46 |
1 files changed, 37 insertions, 9 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 8e625f8fb..0459c3925 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -222,13 +222,39 @@ std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) { throw InvalidArgument("Invalid attribute type {}", type); } +std::string_view StageName(Stage stage) { + switch (stage) { + case Stage::VertexA: + return "vs_a"; + case Stage::VertexB: + return "vs"; + case Stage::TessellationControl: + return "tcs"; + case Stage::TessellationEval: + return "tes"; + case Stage::Geometry: + return "gs"; + case Stage::Fragment: + return "fs"; + case Stage::Compute: + return "cs"; + } + throw InvalidArgument("Invalid stage {}", stage); +} + +template <typename... Args> +void Name(EmitContext& ctx, Id object, std::string_view format_str, Args&&... args) { + ctx.Name(object, + fmt::format(format_str, StageName(ctx.stage), std::forward<Args>(args)...).c_str()); +} + void DefineConstBuffers(EmitContext& ctx, const Info& info, Id UniformDefinitions::*member_type, u32 binding, Id type, char type_char, u32 element_size) { const Id array_type{ctx.TypeArray(type, ctx.Const(65536U / element_size))}; ctx.Decorate(array_type, spv::Decoration::ArrayStride, element_size); const Id struct_type{ctx.TypeStruct(array_type)}; - ctx.Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT)); + Name(ctx, struct_type, "{}_cbuf_block_{}{}", ctx.stage, type_char, element_size * CHAR_BIT); ctx.Decorate(struct_type, spv::Decoration::Block); ctx.MemberName(struct_type, 0, "data"); ctx.MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U); @@ -382,11 +408,13 @@ Id CasLoop(EmitContext& ctx, Operation operation, Id array_pointer, Id element_p } template <typename Desc> -std::string NameOf(const Desc& desc, std::string_view prefix) { +std::string NameOf(Stage stage, const Desc& desc, std::string_view prefix) { if (desc.count > 1) { - return fmt::format("{}{}_{:02x}x{}", prefix, desc.cbuf_index, desc.cbuf_offset, desc.count); + return fmt::format("{}_{}{}_{:02x}x{}", StageName(stage), prefix, desc.cbuf_index, + desc.cbuf_offset, desc.count); } else { - return fmt::format("{}{}_{:02x}", prefix, desc.cbuf_index, desc.cbuf_offset); + return fmt::format("{}_{}{}_{:02x}", StageName(stage), prefix, desc.cbuf_index, + desc.cbuf_offset); } } @@ -989,7 +1017,7 @@ void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) { const Id id{AddGlobalVariable(type, spv::StorageClass::UniformConstant)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); - Name(id, NameOf(desc, "texbuf")); + Name(id, NameOf(stage, desc, "texbuf")); texture_buffers.push_back({ .id = id, .count = desc.count, @@ -1008,12 +1036,12 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) { throw NotImplementedException("Array of image buffers"); } const spv::ImageFormat format{GetImageFormat(desc.format)}; - const Id image_type{TypeImage(U32[4], spv::Dim::Buffer, false, false, false, 2, format)}; + const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)}; const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)}; const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); - Name(id, NameOf(desc, "imgbuf")); + Name(id, NameOf(stage, desc, "imgbuf")); image_buffers.push_back({ .id = id, .image_type = image_type, @@ -1036,7 +1064,7 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) { const Id id{AddGlobalVariable(desc_type, spv::StorageClass::UniformConstant)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); - Name(id, NameOf(desc, "tex")); + Name(id, NameOf(stage, desc, "tex")); textures.push_back({ .id = id, .sampled_type = sampled_type, @@ -1062,7 +1090,7 @@ void EmitContext::DefineImages(const Info& info, u32& binding) { const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); - Name(id, NameOf(desc, "img")); + Name(id, NameOf(stage, desc, "img")); images.push_back({ .id = id, .image_type = image_type, |