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author | bunnei <bunneidev@gmail.com> | 2018-01-09 01:18:50 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-01-09 01:18:50 +0100 |
commit | d6e4e6ea321aaf734198bffea5a3f976f5b4d23b (patch) | |
tree | af62d27a2c2403280aadfd95e8cdd026dc6595ef | |
parent | CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119) (diff) | |
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-rw-r--r-- | src/core/core_timing.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/core/core_timing.h b/src/core/core_timing.h index 46ddcd18b..b9eb38ea4 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -23,11 +23,9 @@ #include "common/common_types.h" #include "common/logging/log.h" -// The timing we get from the assembly is 268,111,855.956 Hz -// It is possible that this number isn't just an integer because the compiler could have -// optimized the multiplication by a multiply-by-constant division. -// Rounding to the nearest integer should be fine -constexpr u64 BASE_CLOCK_RATE = 383778816; // Switch clock speed is 384MHz docked +// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz +// The exact value used is of course unverified. +constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE; inline s64 msToCycles(int ms) { |