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author | Zach Hilman <DarkLordZach@users.noreply.github.com> | 2019-07-04 02:20:05 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-07-04 02:20:05 +0200 |
commit | da5a537029a374053066a74186228f63b8344943 (patch) | |
tree | 39abdf8a0a5077b87d87b1402027fa8e010c1971 | |
parent | Merge pull request #2604 from ogniK5377/INotificationService (diff) | |
parent | gl_shader_cache: Use static constructors for CachedShader initialization (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 76 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 29 |
2 files changed, 53 insertions, 52 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index ac8a9e6b7..2d78e2b60 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -221,44 +221,37 @@ std::set<GLenum> GetSupportedFormats() { } // Anonymous namespace -CachedShader::CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier, - Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache, - const PrecompiledPrograms& precompiled_programs, - ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr) - : RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr}, - unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache}, - precompiled_programs{precompiled_programs} { - const std::size_t code_size{CalculateProgramSize(program_code)}; - const std::size_t code_size_b{program_code_b.empty() ? 0 - : CalculateProgramSize(program_code_b)}; - GLShader::ProgramResult program_result{ - CreateProgram(device, program_type, program_code, program_code_b)}; - if (program_result.first.empty()) { +CachedShader::CachedShader(const ShaderParameters& params, Maxwell::ShaderProgram program_type, + GLShader::ProgramResult result) + : RasterizerCacheObject{params.host_ptr}, host_ptr{params.host_ptr}, cpu_addr{params.cpu_addr}, + unique_identifier{params.unique_identifier}, program_type{program_type}, + disk_cache{params.disk_cache}, precompiled_programs{params.precompiled_programs}, + entries{result.second}, code{std::move(result.first)}, shader_length{entries.shader_length} {} + +Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params, + Maxwell::ShaderProgram program_type, + ProgramCode&& program_code, + ProgramCode&& program_code_b) { + const auto code_size{CalculateProgramSize(program_code)}; + const auto code_size_b{CalculateProgramSize(program_code_b)}; + auto result{CreateProgram(params.device, program_type, program_code, program_code_b)}; + if (result.first.empty()) { // TODO(Rodrigo): Unimplemented shader stages hit here, avoid using these for now - return; + return {}; } - code = program_result.first; - entries = program_result.second; - shader_length = entries.shader_length; + params.disk_cache.SaveRaw(ShaderDiskCacheRaw( + params.unique_identifier, program_type, static_cast<u32>(code_size / sizeof(u64)), + static_cast<u32>(code_size_b / sizeof(u64)), std::move(program_code), + std::move(program_code_b))); - const ShaderDiskCacheRaw raw(unique_identifier, program_type, - static_cast<u32>(code_size / sizeof(u64)), - static_cast<u32>(code_size_b / sizeof(u64)), - std::move(program_code), std::move(program_code_b)); - disk_cache.SaveRaw(raw); + return std::make_shared<CachedShader>(params, program_type, std::move(result)); } -CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier, - Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache, - const PrecompiledPrograms& precompiled_programs, - GLShader::ProgramResult result, u8* host_ptr) - : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier}, - program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{ - precompiled_programs} { - code = std::move(result.first); - entries = result.second; - shader_length = entries.shader_length; +Shader CachedShader::CreateStageFromCache(const ShaderParameters& params, + Maxwell::ShaderProgram program_type, + GLShader::ProgramResult result) { + return std::make_shared<CachedShader>(params, program_type, std::move(result)); } std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(GLenum primitive_mode, @@ -570,18 +563,17 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { memory_manager.GetPointer(program_addr_b)); } - const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b); - const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)}; + const auto unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b); + const auto cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)}; + const ShaderParameters params{disk_cache, precompiled_programs, device, cpu_addr, + host_ptr, unique_identifier}; + const auto found = precompiled_shaders.find(unique_identifier); - if (found != precompiled_shaders.end()) { - // Create a shader from the cache - shader = std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache, - precompiled_programs, found->second, host_ptr); + if (found == precompiled_shaders.end()) { + shader = CachedShader::CreateStageFromMemory(params, program, std::move(program_code), + std::move(program_code_b)); } else { - // Create a shader from guest memory - shader = std::make_shared<CachedShader>( - device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs, - std::move(program_code), std::move(program_code_b), host_ptr); + shader = CachedShader::CreateStageFromCache(params, program, found->second); } Register(shader); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 09bd0761d..964f680bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -41,17 +41,27 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PrecompiledPrograms = std::unordered_map<ShaderDiskCacheUsage, CachedProgram>; using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>; +struct ShaderParameters { + ShaderDiskCacheOpenGL& disk_cache; + const PrecompiledPrograms& precompiled_programs; + const Device& device; + VAddr cpu_addr; + u8* host_ptr; + u64 unique_identifier; +}; + class CachedShader final : public RasterizerCacheObject { public: - explicit CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier, - Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache, - const PrecompiledPrograms& precompiled_programs, - ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr); + explicit CachedShader(const ShaderParameters& params, Maxwell::ShaderProgram program_type, + GLShader::ProgramResult result); - explicit CachedShader(VAddr cpu_addr, u64 unique_identifier, - Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache, - const PrecompiledPrograms& precompiled_programs, - GLShader::ProgramResult result, u8* host_ptr); + static Shader CreateStageFromMemory(const ShaderParameters& params, + Maxwell::ShaderProgram program_type, + ProgramCode&& program_code, ProgramCode&& program_code_b); + + static Shader CreateStageFromCache(const ShaderParameters& params, + Maxwell::ShaderProgram program_type, + GLShader::ProgramResult result); VAddr GetCpuAddr() const override { return cpu_addr; @@ -99,10 +109,9 @@ private: ShaderDiskCacheOpenGL& disk_cache; const PrecompiledPrograms& precompiled_programs; - std::size_t shader_length{}; GLShader::ShaderEntries entries; - std::string code; + std::size_t shader_length{}; std::unordered_map<BaseBindings, CachedProgram> programs; std::unordered_map<BaseBindings, GeometryPrograms> geometry_programs; |