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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-11-29 02:07:19 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-11-29 03:46:16 +0100 |
commit | eb700afcf08059e6e2483ffbef11c783f352c0b2 (patch) | |
tree | c8061c66a268796e1bab642ad237c8375ae10c38 | |
parent | gl_shader_decompiler: Flip negated if else statement (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index a279599ef..f52c65148 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2972,15 +2972,13 @@ private: if (depth_compare) { regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); } else { - shader.AddLine("vec4 texture_tmp = " + texture + ';'); std::size_t dest_elem{}; for (std::size_t elem = 0; elem < 4; ++elem) { if (!instr.tex.IsComponentEnabled(elem)) { // Skip disabled components continue; } - regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, - dest_elem); + regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); ++dest_elem; } } |