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author | Zach Hilman <DarkLordZach@users.noreply.github.com> | 2018-08-24 20:34:03 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-24 20:34:03 +0200 |
commit | f09da5d1c97d83b7e0654785ae49179ca6cd82be (patch) | |
tree | e84e447931d858c0dbb367eb91a387d8f6e36e4a | |
parent | Merge pull request #1164 from tech4me/decode_iadd3 (diff) | |
parent | qt: Add filename and title id to window title while running (diff) | |
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-rw-r--r-- | src/core/core.h | 7 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 11 |
2 files changed, 18 insertions, 0 deletions
diff --git a/src/core/core.h b/src/core/core.h index 790e23cae..7188dabdc 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -187,6 +187,13 @@ public: return current_process; } + /// Gets the name of the current game + Loader::ResultStatus GetGameName(std::string& out) const { + if (app_loader == nullptr) + return Loader::ResultStatus::ErrorNotInitialized; + return app_loader->ReadTitle(out); + } + PerfStats perf_stats; FrameLimiter frame_limiter; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 98a41a725..53410fb91 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -556,6 +556,15 @@ void GMainWindow::BootGame(const QString& filename) { } status_bar_update_timer.start(2000); + std::string title_name; + const auto res = Core::System::GetInstance().GetGameName(title_name); + if (res != Loader::ResultStatus::Success) + title_name = FileUtil::GetFilename(filename.toStdString()); + + setWindowTitle(QString("yuzu %1| %4 | %2-%3") + .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc, + QString::fromStdString(title_name))); + render_window->show(); render_window->setFocus(); @@ -587,6 +596,8 @@ void GMainWindow::ShutdownGame() { render_window->hide(); game_list->show(); game_list->setFilterFocus(); + setWindowTitle(QString("yuzu %1| %2-%3") + .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); // Disable status bar updates status_bar_update_timer.stop(); |