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authorCharles Lombardo <clombardo169@gmail.com>2023-10-29 19:15:37 +0100
committerCharles Lombardo <clombardo169@gmail.com>2023-10-30 02:29:32 +0100
commit25815900236c45a340feb7654b6d49792c10c4f4 (patch)
tree653bb69ded0b4b2cbdb03a96ead617484e13d3df /src/android
parentMerge pull request #11866 from liamwhite/more-qt-nonsense (diff)
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Diffstat (limited to 'src/android')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt39
1 files changed, 23 insertions, 16 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt
index 6e09fa81d..004b25b04 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt
@@ -49,26 +49,33 @@ class GamesViewModel : ViewModel() {
// Retrieve list of cached games
val storedGames = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getStringSet(GameHelper.KEY_GAMES, emptySet())
- if (storedGames!!.isNotEmpty()) {
- val deserializedGames = mutableSetOf<Game>()
- storedGames.forEach {
- val game: Game
- try {
- game = Json.decodeFromString(it)
- } catch (e: MissingFieldException) {
- return@forEach
- }
- val gameExists =
- DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path))
- ?.exists()
- if (gameExists == true) {
- deserializedGames.add(game)
+ viewModelScope.launch {
+ withContext(Dispatchers.IO) {
+ if (storedGames!!.isNotEmpty()) {
+ val deserializedGames = mutableSetOf<Game>()
+ storedGames.forEach {
+ val game: Game
+ try {
+ game = Json.decodeFromString(it)
+ } catch (e: MissingFieldException) {
+ return@forEach
+ }
+
+ val gameExists =
+ DocumentFile.fromSingleUri(
+ YuzuApplication.appContext,
+ Uri.parse(game.path)
+ )?.exists()
+ if (gameExists == true) {
+ deserializedGames.add(game)
+ }
+ }
+ setGames(deserializedGames.toList())
}
+ reloadGames(false)
}
- setGames(deserializedGames.toList())
}
- reloadGames(false)
}
fun setGames(games: List<Game>) {