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authorRicardo de Almeida Gonzaga <ricardo.gonzaga@intel.com>2016-10-20 16:26:59 +0200
committerRicardo de Almeida Gonzaga <ricardo.gonzaga@intel.com>2016-10-20 16:26:59 +0200
commit13d46f6820f231fe245eabdd95c7e70c5b3bb023 (patch)
treefa2cf9ff34820635fcea6a48679547f40c58bd17 /src/audio_core/hle/pipe.cpp
parentMerge pull request #2024 from JamePeng/update-boss-code (diff)
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Diffstat (limited to 'src/audio_core/hle/pipe.cpp')
-rw-r--r--src/audio_core/hle/pipe.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp
index b472c81d8..bc69acbc2 100644
--- a/src/audio_core/hle/pipe.cpp
+++ b/src/audio_core/hle/pipe.cpp
@@ -117,7 +117,7 @@ void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
}
enum class StateChange {
- Initalize = 0,
+ Initialize = 0,
Shutdown = 1,
Wakeup = 2,
Sleep = 3,
@@ -130,7 +130,7 @@ void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
// sleeping and reset it back after wakeup on behalf of the DSP.
switch (static_cast<StateChange>(buffer[0])) {
- case StateChange::Initalize:
+ case StateChange::Initialize:
LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware");
ResetPipes();
AudioPipeWriteStructAddresses();