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authorMerryMage <MerryMage@users.noreply.github.com>2016-03-01 18:24:18 +0100
committerMerryMage <MerryMage@users.noreply.github.com>2016-03-02 15:09:02 +0100
commitba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab (patch)
tree182d660b2f2c8572266144f46817e5a221aa4caf /src/citra/config.cpp
parentMerge pull request #1424 from MerryMage/lut_init (diff)
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Diffstat (limited to 'src/citra/config.cpp')
-rw-r--r--src/citra/config.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 2f13c29a2..91c0df425 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#define GLFW_INCLUDE_NONE
-#include <GLFW/glfw3.h>
#include <inih/cpp/INIReader.h>
+#include <SDL.h>
+
#include "citra/default_ini.h"
#include "common/file_util.h"
@@ -17,8 +17,8 @@
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- glfw_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "glfw-config.ini";
- glfw_config = new INIReader(glfw_config_loc);
+ sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
+ sdl2_config = new INIReader(sdl2_config_loc);
Reload();
}
@@ -41,51 +41,51 @@ bool Config::LoadINI(INIReader* config, const char* location, const std::string&
}
static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
- GLFW_KEY_A, GLFW_KEY_S, GLFW_KEY_Z, GLFW_KEY_X,
- GLFW_KEY_Q, GLFW_KEY_W, GLFW_KEY_1, GLFW_KEY_2,
- GLFW_KEY_M, GLFW_KEY_N, GLFW_KEY_B,
- GLFW_KEY_T, GLFW_KEY_G, GLFW_KEY_F, GLFW_KEY_H,
- GLFW_KEY_UP, GLFW_KEY_DOWN, GLFW_KEY_LEFT, GLFW_KEY_RIGHT,
- GLFW_KEY_I, GLFW_KEY_K, GLFW_KEY_J, GLFW_KEY_L
+ SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X,
+ SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_1, SDL_SCANCODE_2,
+ SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B,
+ SDL_SCANCODE_T, SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H,
+ SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT,
+ SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L
};
void Config::ReadValues() {
// Controls
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
Settings::values.input_mappings[Settings::NativeInput::All[i]] =
- glfw_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
+ sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
}
// Core
- Settings::values.frame_skip = glfw_config->GetInteger("Core", "frame_skip", 0);
+ Settings::values.frame_skip = sdl2_config->GetInteger("Core", "frame_skip", 0);
// Renderer
- Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false);
- Settings::values.use_shader_jit = glfw_config->GetBoolean("Renderer", "use_shader_jit", true);
+ Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", false);
+ Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
- Settings::values.bg_red = (float)glfw_config->GetReal("Renderer", "bg_red", 1.0);
- Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0);
- Settings::values.bg_blue = (float)glfw_config->GetReal("Renderer", "bg_blue", 1.0);
+ Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0);
+ Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0);
+ Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0);
// Data Storage
- Settings::values.use_virtual_sd = glfw_config->GetBoolean("Data Storage", "use_virtual_sd", true);
+ Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
// System Region
- Settings::values.region_value = glfw_config->GetInteger("System Region", "region_value", 1);
+ Settings::values.region_value = sdl2_config->GetInteger("System Region", "region_value", 1);
// Miscellaneous
- Settings::values.log_filter = glfw_config->Get("Miscellaneous", "log_filter", "*:Info");
+ Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
// Debugging
- Settings::values.use_gdbstub = glfw_config->GetBoolean("Debugging", "use_gdbstub", false);
- Settings::values.gdbstub_port = glfw_config->GetInteger("Debugging", "gdbstub_port", 24689);
+ Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
+ Settings::values.gdbstub_port = sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689);
}
void Config::Reload() {
- LoadINI(glfw_config, glfw_config_loc.c_str(), DefaultINI::glfw_config_file);
+ LoadINI(sdl2_config, sdl2_config_loc.c_str(), DefaultINI::sdl2_config_file);
ReadValues();
}
Config::~Config() {
- delete glfw_config;
+ delete sdl2_config;
}